* Added an IPhysicsProvider and a PhysicsSimple implementation that provides basic physics-related functionality. Currently only ray/prim intersection and getting a prim's mass
* Initial prim CRC handling
* Porting some LSL fixes from OpenSim
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2473 52acb1d6-8a22-11de-b505-999d5b087335
* Clearing up confusion with Agent.Avatar by making it a SimulationObject that is passed in through the constructor. This should prevent duplicate notions of an avatar in the scene
* Fixed the "you don't own this object" issue after moving a prim. The fix is rather hacky and will be replaced when we stop sending full object updates for every change
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2465 52acb1d6-8a22-11de-b505-999d5b087335
* (Untested) implementation of ObjectExtraParamsHandler
* Fixed several mono compiler warnings and one compiler error
* Converted to a non-deprecated method of fetching the local IP address
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2463 52acb1d6-8a22-11de-b505-999d5b087335
* Quaternion.Conjugate() was accidentally set private, fixed
[Simian]
* Move login code to LindenLogin extension
* Move avatar tracking to ISceneProvider (Simian class is now "pure" and contains no implementation code)
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2421 52acb1d6-8a22-11de-b505-999d5b087335
* Added PeriscopeTransferManager to handle animation and sound transfers
* Misc. transfer bugfixes in libomv
* Misc. improvement to TexturePipeline and some numbers tweaking
* Attempted to pass object touch events through to foreign grid in Periscope, may not be working
* Added new chat commands in Periscope
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2385 52acb1d6-8a22-11de-b505-999d5b087335