* Clearing up confusion with Agent.Avatar by making it a SimulationObject that is passed in through the constructor. This should prevent duplicate notions of an avatar in the scene
* Fixed the "you don't own this object" issue after moving a prim. The fix is rather hacky and will be replaced when we stop sending full object updates for every change
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2465 52acb1d6-8a22-11de-b505-999d5b087335
* Completed a partial port of OpenSim's LSL API. Thank you to everyone on the OpenSim team for their hard work on this incredibly large feature
* Added Agent.GetSimulatorPosition()
* Corrected default PrimFlags for agents and prims
* Stubs for encoding/decoding prim linkset assets
* Route chat through the scene
* Stub for grid messaging (IM and email)
* Add GetTerrainHeightAt(), removed duplicate heightmap storage in Movement.cs
* Added a permissions manager stub
* Store wind speeds, added functions to get wind speed
* Make sure all of the important prim properties are set before creating an object
* Lots of new object manipulation functions in scene
* Properly clean up event queues on agent exit
* Stubbed out a space for a scripting engine
* Stubbed out task inventory
* Added ScriptingConsole, which allows you to run LSL functions from the chat console
* Added new PacketCategory, Messaging, for chat-related packets
* Fixed InventoryObject overrides
* Added a NotecardCache, useful for the scripting engine and may become generally useful later
* Added several helper functions and new members to SimulationObject
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2462 52acb1d6-8a22-11de-b505-999d5b087335
* Several fixes in OpenMetaverse.Http.CapsServer and OpenMetaverse.Http.EventQueueServer (this is the first time they've been tested)
[Simian]
* Initial capabilities and EventQueue support (appears to be working)
* HyperGrid is almost working
* More cleanup with how agents are removed from the scene
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2427 52acb1d6-8a22-11de-b505-999d5b087335
[Simian]
* Adding MapLocal extension to Simian, adds very basic world map, local teleporting, and a stub for HyperGrid teleports
* A few more small additions to ISceneProvider
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2426 52acb1d6-8a22-11de-b505-999d5b087335
* Quaternion.Conjugate() was accidentally set private, fixed
[Simian]
* Move login code to LindenLogin extension
* Move avatar tracking to ISceneProvider (Simian class is now "pure" and contains no implementation code)
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2421 52acb1d6-8a22-11de-b505-999d5b087335
to compile 32bit binary on 64 bit platform, renames openjpeg 32 bit
binary (appends arch to shared library name),
To force 32 bit compilation on a 64 bit linux platform:
make clean ; make ARCH=-i686 ARCHFLAGS=-m32
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2411 52acb1d6-8a22-11de-b505-999d5b087335
* OpenMetaverse.Http contains a CAPS client + server, event queue client + server, SSL certificate generation (root CA, server certs, client certs), and client certificate authentication
* HttpServer.dll and Mono.Security.dll are new dependencies for OpenMetaverse.Http.dll
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2400 52acb1d6-8a22-11de-b505-999d5b087335
* Added PeriscopeTransferManager to handle animation and sound transfers
* Misc. transfer bugfixes in libomv
* Misc. improvement to TexturePipeline and some numbers tweaking
* Attempted to pass object touch events through to foreign grid in Periscope, may not be working
* Added new chat commands in Periscope
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2385 52acb1d6-8a22-11de-b505-999d5b087335
* Moved TextureCache into its own file
* New version of Periscope, major improvements. Check the Simian.ini file for usage, and change the const values in Periscope.cs
* Lots of miscellaneous cleanups and improvements in Simian
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2383 52acb1d6-8a22-11de-b505-999d5b087335
* Fixed typo in Simian.ini that was disabling connection management
* Replaced several unnecessary foreach loops in Simian with dictionary lookups
* Simian now uses the last detected system IP address instead of the first
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2342 52acb1d6-8a22-11de-b505-999d5b087335
* Modified ExtensionLoader .ini support to allow values with no keys by default
* Added Simian .ini file config support
* Merged Simian's CoarseLocationUpdates extension into AvatarManager
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2328 52acb1d6-8a22-11de-b505-999d5b087335
* ls -l in TestClient now also prints AssetIDs
* Removed ExportOutfit and ImportOutfit, they didn't work
* Added default eyes and more clothing textures to Simian. Appearance is working for me now. Appearance won't persist until we have a persistent asset store
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2282 52acb1d6-8a22-11de-b505-999d5b087335
* Fixed a typo in TestClient login command usage
Simian:
* Asset uploads were returning the TransactionID instead of the AssetID causing uploads to seemingly fail
* Added ISceneManager.AvatarAppearance and OnAvatarAppearance
* Added UI sounds from OpenSim and sound asset loading
* Split up FetchInventoryReply and InventoryDescendents into multiple packets when necessary
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2281 52acb1d6-8a22-11de-b505-999d5b087335
* Added DotNetDecodeWithInfo() to openjpeg-dotnet to decode and gather additional data about the image
* Updating openjpeg.dotnet.dll windows binary. OSX, Linux, and Linux64 compiles needed again
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2171 52acb1d6-8a22-11de-b505-999d5b087335
* Added default assets for avatar appearance
* Fixed default heightmap loading
* Removed ugly appearance hacks and replaced with hardcoded but not so ugly default assets
* Simplified the inventory classes to work with the libomv inventory system rollback
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2135 52acb1d6-8a22-11de-b505-999d5b087335
* Adding Helpers.FieldToHexString() overload that matches the old function signature
* Added Quaternion.GetAxisAngle()
* Remove TestClient's own inventory stores since they are in libomv now
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2071 52acb1d6-8a22-11de-b505-999d5b087335