* Added default assets for avatar appearance
* Fixed default heightmap loading
* Removed ugly appearance hacks and replaced with hardcoded but not so ugly default assets
* Simplified the inventory classes to work with the libomv inventory system rollback
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2135 52acb1d6-8a22-11de-b505-999d5b087335
* Fixed mapgenerator bug causing all packets to default to Unencoded
* Added Helpers.BytesToInt()
* Fixed endian problem in Helpers.BytesToUIntBig()
* Fixed LoginResponseData.ToXmlRpc() to return non-broken inventory skeleton
* Added EstateAssetType and TransferError enums
* Changed an Asset constructor to also take an AssetID
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2124 52acb1d6-8a22-11de-b505-999d5b087335
* All MathUtils and non-SL-specific Helpers functions have been put in OpenMetaverseTypes.dll inside the Utils class. Helpers only contains SL-specific functions now
* LLSD encoding/decoding for custom types has been moved out of the types and implemented as static functions in the LLSD class
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2082 52acb1d6-8a22-11de-b505-999d5b087335