This changes the way texture requests are handled, the AssetManager
RequestImage method signatures have been changed and are now expecting
the callback with the request.
Progressive requests for textures are supported for rendering viewers
Tuning parameters have been moved to Settings
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2699 52acb1d6-8a22-11de-b505-999d5b087335
* ls -l in TestClient now also prints AssetIDs
* Removed ExportOutfit and ImportOutfit, they didn't work
* Added default eyes and more clothing textures to Simian. Appearance is working for me now. Appearance won't persist until we have a persistent asset store
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2282 52acb1d6-8a22-11de-b505-999d5b087335
* Texture re-request timer will now reduce the DiscardLevel by one each re-request. This is temporary while we re-think the callback system for texture downloads
* TestClient downloadtexture now takes an optional DiscardLevel
* Added int support to Utils.Clamp()
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2246 52acb1d6-8a22-11de-b505-999d5b087335