* Added NetworkManager.SecureSessionID
* Added a missing SendPacket function for raw payloads to non-current sims
* Documented a few things in NetworkManager
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@910 52acb1d6-8a22-11de-b505-999d5b087335
* Reworked the teleport system to get rid of bad Tick and Sleep calls and clean up callback confusion
* Removed the DownloadInventory() command and replaced all usage of it with fixme notes as it was found to be potentially dangerous to simulators
* Updated the VS2005 solution file with openjpegnet and VisualParamGenerator
* Removed a Sleep call from NetworkManager
* Moved SecondLife.Debug boolean to SecondLife.Settings.Debug
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@902 52acb1d6-8a22-11de-b505-999d5b087335
* More work on my asset manager
* Fixed the UTF8 string conversion
* Caps.Dead is an internal variable now
* Fixed endianness in the teleporting routine
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@864 52acb1d6-8a22-11de-b505-999d5b087335
* Added initial (untested) land searching support to DirectoryManager
* Completely refactored Parcel.cs, moved land directory searching and abstracted out parcel information downloading. Updated to the new protocol
* Added initial (untested) ParcelDownloader class to libsecondlife.Utilities
* Removed dangerous exposed generic lists and parcel downloading state tracking from Region
* Updated the Logout callback to the new protocol
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@859 52acb1d6-8a22-11de-b505-999d5b087335