* Several fixes in OpenMetaverse.Http.CapsServer and OpenMetaverse.Http.EventQueueServer (this is the first time they've been tested)
[Simian]
* Initial capabilities and EventQueue support (appears to be working)
* HyperGrid is almost working
* More cleanup with how agents are removed from the scene
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2427 52acb1d6-8a22-11de-b505-999d5b087335
[Simian]
* Adding MapLocal extension to Simian, adds very basic world map, local teleporting, and a stub for HyperGrid teleports
* A few more small additions to ISceneProvider
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2426 52acb1d6-8a22-11de-b505-999d5b087335
* Stubbed out the UDP teleport request handler
* Removed some redundancies in the ISceneProvider interface between objects and agents, and fixed SceneManager to operate on both agent and object stores where needed
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2424 52acb1d6-8a22-11de-b505-999d5b087335
* Quaternion.Conjugate() was accidentally set private, fixed
[Simian]
* Move login code to LindenLogin extension
* Move avatar tracking to ISceneProvider (Simian class is now "pure" and contains no implementation code)
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2421 52acb1d6-8a22-11de-b505-999d5b087335
* Fixed foliage decoding and removed OnNewFoliage in favor of OnNewPrim only
* Flexi, light, sculpt, and object properties (all inside of Primitive) are now classes that can be null instead of structs
* Added Primitive.GetExtraParamsBytes()
* Massive improvements to Simian and periscope
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2384 52acb1d6-8a22-11de-b505-999d5b087335
* Moved TextureCache into its own file
* New version of Periscope, major improvements. Check the Simian.ini file for usage, and change the const values in Periscope.cs
* Lots of miscellaneous cleanups and improvements in Simian
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2383 52acb1d6-8a22-11de-b505-999d5b087335
* Fixed a typo in TestClient login command usage
Simian:
* Asset uploads were returning the TransactionID instead of the AssetID causing uploads to seemingly fail
* Added ISceneManager.AvatarAppearance and OnAvatarAppearance
* Added UI sounds from OpenSim and sound asset loading
* Split up FetchInventoryReply and InventoryDescendents into multiple packets when necessary
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2281 52acb1d6-8a22-11de-b505-999d5b087335
* Moved water height to ISceneProvider
* Removed + 3m hack for prim placement
* Added ParcelPropertiesUpdate handler. Media textures are working now
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2235 52acb1d6-8a22-11de-b505-999d5b087335
* Changed Simian ISceneProvider model to run all scene modifications through function calls, and give callbacks access to previous and new data
* Added copy constructor for Simian's SimulationObject
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2202 52acb1d6-8a22-11de-b505-999d5b087335
* Adding PrimFlags.None back (for OpenSim), marking as obsolete
* Slowly transitioning ISceneProvider to become the central resource of Simian (instead of the Simian class). The callbacks are going to change soon
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2200 52acb1d6-8a22-11de-b505-999d5b087335
* Added Avatar.ControlFlags (not used by libomv directly)
Simian:
* Added ISceneProvider interface
* Fixed ObjectSelect crash (due to a packet block not being filled out if the selected object was missing)
* Simplified BuildFullUpdate()
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2196 52acb1d6-8a22-11de-b505-999d5b087335