* Rewrote CapsBase to reimplement the needed functions in WebClient instead of inheriting
* Fixed some bugs in CapsClient with the wrong callbacks being hooked up
* InventoryManager.RequestCreateItemFromAsset() signature changed to add a progress callback
* Updated example code to match new RequestCreateItemFromAsset()
[primpreview]
* Changed FRONT_AND_BACK rendering to FRONT only to speed things up
* Only run picking code for left-clicks
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1827 52acb1d6-8a22-11de-b505-999d5b087335
* More of the OpenJPEG decoding functions spit out image info (so you can tell if an image contains alpha)
* Added an indexer property to InternalDictionary
* TerrainManager stores sim heightmaps with an InternalDictionary now
* Added an LLColor helper constructor for inversed alpha only
* Switched TextureEntry decoding to use the inversed LLColor decoder (was apparently backwards before)
[primpreview]
* Added two-pass rendering. Kind of klunky, but fixes enough of the alpha sorting problems to make the app usable again
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1801 52acb1d6-8a22-11de-b505-999d5b087335
* Fixed a CAPS crash when the callback was triggered with a null LLSD object
* Fixed TextureEntry bugs, added support for the new glow parameter
* Prim import and export are working now, but need rigorous testing
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1507 52acb1d6-8a22-11de-b505-999d5b087335
* Converted all timers to System.Threading timers to fix problems running in services and the CF
* UDPBase now uses our own ReaderWriterLock that is more efficient, and CF compatible
* Login uses a hand-created LoginProxy object instead of dynamically building the class with reflection .Emit()
* Replaced ParameterizedThreadStart calls with class-wide variables for CF compat.
* Removed transfer timeout code (irrelevant now that uploads go through CAPS)
* Added several new Helpers methods to wrap desktop and CF conditional code
* Replaced Monitor calls with AutoResetEvent in BlockingQueue
* InventoryNodeDictionary uses generics now
* Removed final lingering piece of XML serialization
* Added CookComputing.XmlRpc.CF.dll for the CF
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1479 52acb1d6-8a22-11de-b505-999d5b087335