* Rewrote CapsBase to reimplement the needed functions in WebClient instead of inheriting
* Fixed some bugs in CapsClient with the wrong callbacks being hooked up
* InventoryManager.RequestCreateItemFromAsset() signature changed to add a progress callback
* Updated example code to match new RequestCreateItemFromAsset()
[primpreview]
* Changed FRONT_AND_BACK rendering to FRONT only to speed things up
* Only run picking code for left-clicks
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1827 52acb1d6-8a22-11de-b505-999d5b087335
* Hardened up the login process to deal with broken login servers
* Fixed a command-line argument parsing bug in importprimscript
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1595 52acb1d6-8a22-11de-b505-999d5b087335
* Added LLQuaternion.SetQuaternion() functions and fixed the quaternion multiplication
* Updated importprimscript to an enum name change
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1524 52acb1d6-8a22-11de-b505-999d5b087335
* Fixed a CAPS crash when the callback was triggered with a null LLSD object
* Fixed TextureEntry bugs, added support for the new glow parameter
* Prim import and export are working now, but need rigorous testing
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1507 52acb1d6-8a22-11de-b505-999d5b087335
* More work on import/export with LLSD, exporting prims is working again along with exporting single packets (such as ExportOutfitCommand)
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1506 52acb1d6-8a22-11de-b505-999d5b087335
* Removed unused/deprecated login parameters user-agent and author
* More work on prim import/export
* Fixed up GridManager.GetGridRegion()
* Cleaning up AgentManager.LookAt mess
* Attempting to fix AgentManager.StopJump()
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1498 52acb1d6-8a22-11de-b505-999d5b087335
* Converted all timers to System.Threading timers to fix problems running in services and the CF
* UDPBase now uses our own ReaderWriterLock that is more efficient, and CF compatible
* Login uses a hand-created LoginProxy object instead of dynamically building the class with reflection .Emit()
* Replaced ParameterizedThreadStart calls with class-wide variables for CF compat.
* Removed transfer timeout code (irrelevant now that uploads go through CAPS)
* Added several new Helpers methods to wrap desktop and CF conditional code
* Replaced Monitor calls with AutoResetEvent in BlockingQueue
* InventoryNodeDictionary uses generics now
* Removed final lingering piece of XML serialization
* Added CookComputing.XmlRpc.CF.dll for the CF
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1479 52acb1d6-8a22-11de-b505-999d5b087335
* Added GroupPowers enum courtesy of Thoys and switched GroupManager over to use it
* Renamed Simulator.SimCaps to Simulator.Caps
* Turned off Keep-Alive and Expect-100: Continue headers on Login
* Added MoneyTransactionType and TransactionFlags
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1391 52acb1d6-8a22-11de-b505-999d5b087335
* The new asset and appearance managers sit alongside the old ones, so no code should break just yet although you might have to be more explicit with your namespaces
* Adding importprimscript to work in conjunction with qarl's Maya sculptie exporter
* Removing the IA_* examples, these should be remade in to TestClient commands
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1275 52acb1d6-8a22-11de-b505-999d5b087335