* Added DoubleDictionary indexing operators
* ExtensionLoader now prints out compile errors for .cs files
* ExtensionLoader silently skips assemblies that fail to load instead of throwing an exception
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2351 52acb1d6-8a22-11de-b505-999d5b087335
* Cleaned up ImageDelivery
* Implemented CopyItemInventory
* Serialize with indented XML
* Only read an inventory skeleton if the login succeeded
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2274 52acb1d6-8a22-11de-b505-999d5b087335
* Decode layer boundaries when storing a texture asset
* Started fleshing out correct texture downloading
* Add avatars to the scene along with prims
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2224 52acb1d6-8a22-11de-b505-999d5b087335
* Added IAssetProvider interface, converted AssetManager to new interface
* Some prep work to get ready for proper image delivery
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2206 52acb1d6-8a22-11de-b505-999d5b087335
* Agent stores more data
* Fixed ImageDelivery to return default bakes along with default textures
* ObjectUpdates for avatars contain more (and corrected) data
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2130 52acb1d6-8a22-11de-b505-999d5b087335