* Added default constructors for more of the prim parameter classes and initialize them in the default prim constructor. Should reduce null reference issues
* TextureEntry.ToBytes() correctly handles null DefaultTexture
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@572 52acb1d6-8a22-11de-b505-999d5b087335
* Reverted the PathTaper / PathScale code
* Added small bits of xmldoc here and there, trying to clean up now that we have auto-generating docs
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@542 52acb1d6-8a22-11de-b505-999d5b087335
* Enabled prim rendering (oops)
* Added linear taper support
* Slowed down the FPS counter, and disabled it by default. Press '2' to enable/disable it
libsecondlife:
* Improved the accuracy of PrimObject quantize/dequantize functions
* Switched PrimObject.Taper* to use PathScale* instead of the deprecated PathTaper*
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@506 52acb1d6-8a22-11de-b505-999d5b087335
* Added another unknown field in CompressedUpdateHandler.
* Reorganized some code in Textures.cs and CompressedUpdateHandler. CompressedUpdateHandler now dumps data blocks that it fails to decode for easier debugging.
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@457 52acb1d6-8a22-11de-b505-999d5b087335
* OnSimDisconnected and OnDisconnected events added
* The Disconnect function is working
* Shutdown() was added to kill the network layer
* Added documentation for the Packet class
* Added a TickCount to Packet for tracking ACK timeouts
* Added a LastReceivedTime to Simulator for tracking disconnects
* Optimized the NeedAck hashtable
* Fixed a potential deadlock during Logout and removed a dodgy goto statement
* Removed the try/catch from Logout to catch bugs
* Added a not-logged-in catch in Logout
* Removed the 1-second sleep from Logout
* Connect returns the connected Simulator object or null now
ObjectManager:
* OnAvatarMoved and OnPrimMoved events are fired now
Prims:
* Minor function clarifications
Avatar:
* Uses the new Connect function for teleporting
Packet:
* Added documentation
* HeaderLength is private now
* Removed the Field() function
* Miscellaneous cleanups
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@195 52acb1d6-8a22-11de-b505-999d5b087335
* Attempted to add support for ConfirmEnableSimulator, failed, commented it out
* Optimized the callback system
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@59 52acb1d6-8a22-11de-b505-999d5b087335