Commit Graph

13 Commits

Author SHA1 Message Date
lancej
321be8926c * Added SetPosition, SetRotation, AttachObject, DetachObjects functions to ObjectManager and made CopyBot use them.
* Fixed a bug involving TerseUpdateHandler and TextureEntry.

git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@574 52acb1d6-8a22-11de-b505-999d5b087335
2006-11-13 08:52:41 +00:00
John Hurliman
8b0952ccfc * AddTree and AddGrass methods
* Added default constructors for more of the prim parameter classes and initialize them in the default prim constructor. Should reduce null reference issues
* TextureEntry.ToBytes() correctly handles null DefaultTexture

git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@572 52acb1d6-8a22-11de-b505-999d5b087335
2006-11-13 05:36:52 +00:00
lancej
0fcb2e3b72 * Added handling of UpdateFlags.
* Added functions AddPrim, LinkPrims, SetPermissions to ObjectManager.
* Implemented ToBytes for TextureEntry.


git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@550 52acb1d6-8a22-11de-b505-999d5b087335
2006-11-10 09:50:54 +00:00
lancej
dbe2d814b5 * Added enums for Bumpiness, Shininess, and Mapping in Textures.cs
* Added decoding of prim text in UpdateHandler

git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@501 52acb1d6-8a22-11de-b505-999d5b087335
2006-11-04 07:42:53 +00:00
lancej
9ed8e9c3ab * Added decoding of flexible and light data for prims.
* Added another unknown field in CompressedUpdateHandler.
* Reorganized some code in Textures.cs and CompressedUpdateHandler.  CompressedUpdateHandler now dumps data blocks that it fails to decode for easier debugging.


git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@457 52acb1d6-8a22-11de-b505-999d5b087335
2006-11-01 08:31:26 +00:00
Michael Cortez
839c7cfd7d + IA_TestAsyncImage tests the async download code of ImageManager, by downloading all textures encountered when listening to OnNewPrim
+ Removed KakaduWrap, no longer needed now that ImageTool uses Jasper

+ Exposed an accessor for Textures in TextureEntry

git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@454 52acb1d6-8a22-11de-b505-999d5b087335
2006-11-01 00:14:43 +00:00
bushing
3a92f246d9 fixed WARNING: Skipping a TextureEntry, too short (0 bytes)
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@444 52acb1d6-8a22-11de-b505-999d5b087335
2006-10-30 21:53:02 +00:00
John Hurliman
0c167bce95 Cleaning up after someone (don't commit random MSVC trash to svn!) and adding some new sceneviewer code (not functional yet)
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@423 52acb1d6-8a22-11de-b505-999d5b087335
2006-10-29 08:44:03 +00:00
lancej
9ad61483c2 * Fixed and organized the dequantize code in Textures.cs
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@418 52acb1d6-8a22-11de-b505-999d5b087335
2006-10-28 23:54:02 +00:00
lancej
f08abed21e * Added texture animation support for TextureEntry
* Modified CompressedUpdateHandler to parse more unknown fields

git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@413 52acb1d6-8a22-11de-b505-999d5b087335
2006-10-28 01:01:02 +00:00
John Hurliman
3ad45a57fc TextureEntry.ToBytes() returns an empty value for now so it compiles
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@409 52acb1d6-8a22-11de-b505-999d5b087335
2006-10-27 21:45:42 +00:00
John Hurliman
caca9ebdfd * Commented a few unused variables out in GroupManager
* ACKing performance enhancements in NetworkManager for high packet loads
* More sanity checking in Parcel.cs
* Added comment skeletons, reorganized member ordering, and added a ToBytes() skeleton function in Textures.cs

git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@408 52acb1d6-8a22-11de-b505-999d5b087335
2006-10-27 21:42:23 +00:00
lancej
e9b47e2f83 Added TextureEntry support and added stuff to CompressedUpdateHandler.
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@405 52acb1d6-8a22-11de-b505-999d5b087335
2006-10-27 10:40:04 +00:00