cinder
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a4e2ed0853
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Add basic tga encoder for SKBitmap
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2025-04-27 17:34:55 -05:00 |
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cinder
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b73c614174
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Experimental Add 5 component Jpeg2000 support RGBHM (***as I understand it) Only able to do this with PortableImage
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2025-04-26 19:23:11 -05:00 |
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cinder
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67ce23c73e
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Copyright bump to 2025
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2025-04-26 18:38:03 -05:00 |
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cinder
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478341cf7a
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Update to CoreJ2K 1.0.7 (5 channel conversion support)
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2025-04-26 18:36:06 -05:00 |
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¡Cinder! ㊝
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5891a8ff5b
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Merge pull request #106 from nooperation/fix_PortableImage_to_ManagedImage_conversion
fix creation of ManagedImage from PortableImage?
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2025-04-26 14:04:27 -05:00 |
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nooperation
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fcb71bd12d
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PortableImage has 32-bit components, but ManagedImage only supports 8-bit values. A direct BlockCopy of the two is invalid and needs to be done by manually converting each 32-bit color value to an 8-bit color (just simple truncation/casting)
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2025-04-26 00:33:03 -04:00 |
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Cinder Roxley
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acf9598873
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Update dependent packages
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2025-04-22 20:28:36 -05:00 |
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¡Cinder! ㊝
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9bd225fc90
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Merge pull request #105 from nooperation/implement_AgentProfile_request
Add RequestAgentProfile to AvatarManager to request avatar profile via AgentProfile capability
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2025-04-08 09:20:28 -05:00 |
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nooperation
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f1213b43c6
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Added support for querying the AgentProfile region capability via Client.Avatar.RequestAgentProfile
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2025-04-08 03:48:35 -04:00 |
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¡Cinder! ㊝
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968f65ef6e
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Merge pull request #104 from nooperation/fix_crashes_related_to_RAD-69
Fixs related to radegast issue #69 - 3D Scene viewer no longer works after updating to v2.45
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2025-03-12 23:46:06 -05:00 |
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nooperation
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ccfa54524b
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Fixed crash in BVHDecoder - ReadBytesUntilNull was reading until newline instead of null
Fixed crash in PrimMesher - Profile::Copy was not copying correctly
Fixed crash in PrmiMesher - SculptMap::ScaleImage was disposing live SKBitmap's
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2025-03-12 23:43:00 -04:00 |
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cinder
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6425cf630b
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Mesh can be attached, right? :/
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2025-02-13 19:20:56 -06:00 |
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cinder
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869692c32a
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Light reorganizing methods in InventoryManager, no functional change
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2025-02-13 16:42:43 -06:00 |
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cinder
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9dfce0cf76
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Rename SafeCreateInventoryItem() to CreateOrRetrieveInventoryItem()
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2025-02-13 16:38:30 -06:00 |
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cinder
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7d7bbd4cae
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Some useful comments
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2025-02-13 09:08:56 -06:00 |
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cinder
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52d7200019
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typo
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2025-02-13 09:08:30 -06:00 |
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cinder
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1c2fc783ef
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Dependency update
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2025-02-13 08:02:06 -06:00 |
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cinder
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ee708055fa
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Folder Version updating
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2025-02-07 20:10:43 -06:00 |
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cinder
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02c39ea77c
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Add Update(OSD) to InventoryItem and InventoryFolder. Fix parsing InventoryFolder OSD
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2025-01-31 07:43:14 -06:00 |
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cinder
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75e2a2c978
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Begin improvements and better support for AISv3
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2025-01-27 19:07:09 -06:00 |
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cinder
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a75eac3d5d
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Sync COF version with server. We need to track COF version better, but this is a start.
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2025-01-27 13:33:18 -06:00 |
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cinder
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346c30e49d
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Mild updates to InventoryAISClient
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2025-01-26 18:51:35 -06:00 |
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cinder
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5120c1a850
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Param no longer exists in xmldoc
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2025-01-26 18:51:15 -06:00 |
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cinder
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e6765cfcf2
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Null check
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2025-01-26 14:39:19 -06:00 |
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cinder
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f1d3534818
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Populate Attachments from COF as well, as it is a canonical source
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2025-01-25 08:11:17 -06:00 |
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cinder
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3032d89ceb
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Set GridClient readonly in Inventory
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2025-01-25 07:35:13 -06:00 |
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cinder
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19c0b5cad5
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Add docu on AppearanceManager.RequestAgentWorn()
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2025-01-25 06:25:41 -06:00 |
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cinder
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1396f64cde
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Discard obsoleted AppearanceManager.SetPreviousAppearance()
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2025-01-25 06:20:28 -06:00 |
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cinder
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664e87e61d
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Fix some long standing issues with AppearanceManager.IsItemWorn() with SSB. Second Life is returning dummy assets from AgentWearablesRequest so we can't use them now. May reinstate as needed for OpenSimulator... but even then, we should be able to rely on COF instead.
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2025-01-24 22:50:07 -06:00 |
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cinder
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f56b67515d
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Rename two private methods in AppearanceManager, GetAgentWearables() and GetAgentAttachments(), for clarity
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2025-01-24 07:49:06 -06:00 |
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cinder
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27305aff41
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Comment upkeep in AppearanceManager; seems unending
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2025-01-23 18:33:18 -06:00 |
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cinder
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f68f929e88
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Tidy up AssetPrim
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2025-01-23 08:12:43 -06:00 |
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cinder
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944e000c5d
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Fix PrimObject.DieAtEdge always set false
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2025-01-23 08:12:31 -06:00 |
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cinder
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d10818d996
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Introduce InventoryBase.ActualUUID which is handy for links
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2025-01-22 18:38:23 -06:00 |
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cinder
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fd9e68de7d
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Clarify member summaries in InventoryBase
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2025-01-22 17:48:55 -06:00 |
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cinder
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063a5e2a98
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InventoryManager.CreateLink() should determine the type of link internally not through a parameter.
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2025-01-22 17:32:57 -06:00 |
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cinder
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0952b341bb
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Fix bad xmldoc. Oops
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2025-01-21 19:17:59 -06:00 |
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cinder
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e1a7518062
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Tests off
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2025-01-21 19:15:49 -06:00 |
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cinder
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72a5734d3d
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README boink
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2025-01-21 18:51:40 -06:00 |
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cinder
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d4b0d7539f
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Misc cleanup in AgentManagerMovement
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2025-01-21 18:15:15 -06:00 |
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cinder
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f005031b51
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Heroic attempt to correct the use of <seealso cref=""/>
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2025-01-21 07:27:05 -06:00 |
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cinder
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64f3745000
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Always use AssetUUID when attaching with RezSingleAttachmentFromInvPacket
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2025-01-21 07:14:18 -06:00 |
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cinder
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5402b45c4a
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Always use AssetUUID for RezMultipleAttachmentsFromInvPacket
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2025-01-21 07:09:56 -06:00 |
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cinder
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71e79eae06
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Provision Vivox Voice on Simulator change not EQ start
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2025-01-21 05:53:20 -06:00 |
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cinder
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793006b8ca
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Rez by AssetUUID. Can't wear or rez Inventory Links
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2025-01-21 05:44:38 -06:00 |
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cinder
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1a70772096
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see not seealso
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2025-01-21 04:14:29 -06:00 |
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cinder
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26e1be0e40
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More incremental Appearance changes...
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2025-01-21 03:42:18 -06:00 |
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cinder
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3155c3d7eb
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Give AppearanceManager's CTS a (slightly) more descriptive name: AppearanceCts
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2025-01-20 20:46:52 -06:00 |
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cinder
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0bb329df97
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Wait, what?
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2025-01-20 20:40:52 -06:00 |
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cinder
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c8c71357af
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- Do away with hackish bake booleans, this should be handled by keeping COF version in sync.
- Send appearance update on Caps received not EQ connection.
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2025-01-20 20:22:18 -06:00 |
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