John Hurliman
3b0c230018
* New Image() constructor to construct an Image from an Image (can we please rename this to ManagedImage now?)
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* Big reformatting cleanup to BakeLayer.cs, added an AddTexture() overload that lets you bypass the asset decoding
* Changed Helpers.GetResourceStream() to use the safer Path.Combine()
* Fixed Baker example to close file handles when it is done with them
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1892 52acb1d6-8a22-11de-b505-999d5b087335
2008-06-05 00:40:30 +00:00
baba
8ac39b396e
updated copyright dates and added missing license text in headers
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git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1745 52acb1d6-8a22-11de-b505-999d5b087335
2008-04-11 07:59:44 +00:00
jedediah
267b62162e
* fixes to Image class
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* fixes to TGA loader
* fix GetResourceStream not falling through to file load
* removed superfluous warning from BackupCommand
* fix openjpeg-libsl.dll compiled incorrectly
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1401 52acb1d6-8a22-11de-b505-999d5b087335
2007-09-13 07:05:16 +00:00
jedediah
216441f0be
* added support for asset wrappers to the AssetManager API (BREAKING CHANGE)
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* added Image class, modified OpenJPEG to use it
* implemented AssetTexture (with Image class)
* reimplemented Wear* commands, refactored appearance code
* added bake flag parameter to appearance commands
* added InventoryItem subclasses for different item types
* added *FindObjectsByPath to InventoryManager
* added single item FetchInventory
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1373 52acb1d6-8a22-11de-b505-999d5b087335
2007-08-25 09:36:33 +00:00