Commit Graph

10 Commits

Author SHA1 Message Date
Latif Khalifa
ec5fc8de80 * Renamed AssetType.Object to AssetType.Primitive and AssetObject to AssetPrim to clear up confusion
* Big cleanup of group functions, moving things from MainAvatar to GroupManager, renaming BeginGet* to Request*, and adding new functions and callbacks
* Added an Autopilot function that takes doubles as input (very accurate autopilot)
* Added Settings.CONTINUOUS_AGENT_UPDATES which defaults to true
* Added quotes to the post-build event in VS2005
* Added empty AssetSound and AssetClothing, feel free to fill them in :-)
* Client.Self.*Name are read only properties now

git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1357 52acb1d6-8a22-11de-b505-999d5b087335
2007-08-10 20:16:19 +00:00
jedediah
a02772e889 update AssetManager for previous commit
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1349 52acb1d6-8a22-11de-b505-999d5b087335
2007-08-04 17:43:20 +00:00
John Hurliman
cd9b2cef2a Changed the AssetManager.RequestUpload function signature to more closely resemble the RequestAsset function, and added an overload to simplify the call
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1336 52acb1d6-8a22-11de-b505-999d5b087335
2007-07-30 08:10:05 +00:00
John Hurliman
17ac9f88db AssetManager.RequestUpload now returns the asset ID of the file that will be uploaded, and documentation was added for RequestUpload and RequestAsset
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1335 52acb1d6-8a22-11de-b505-999d5b087335
2007-07-30 07:35:15 +00:00
John Hurliman
c1835ad420 * Renamed InventoryObject to InventoryBase
* Renamed AssetScript to AssetScriptText
* Added simple AppearanceManager.Attach() and AppearanceManager.Detach() functions
* Added stubs for AssetScriptBinary, AssetTexture, and AssetObject

git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1311 52acb1d6-8a22-11de-b505-999d5b087335
2007-07-16 18:31:53 +00:00
jedediah
ea0fc0bcb7 beginnings of asset wrapper system from CrisOmega
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1304 52acb1d6-8a22-11de-b505-999d5b087335
2007-07-15 06:36:27 +00:00
jedediah
6b5f364fc5 Asset transfer request returns TransferID
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1302 52acb1d6-8a22-11de-b505-999d5b087335
2007-07-14 04:56:47 +00:00
Latif Khalifa
f462f44d23 *BREAKING CHANGES* Merging jhurliman branch with the trunk. The old AssetManager, ImageManager, and InventoryManager systems have been phased out and replaced by the new AssetManager and InventoryManager classes. The lowest network layer has been abstracted out and replaced, new networking callbacks added, and many small bugfixes made. AppearanceManager.Wear* commands have been commented out until they are ported to the new inventory system
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1296 52acb1d6-8a22-11de-b505-999d5b087335
2007-07-13 14:49:36 +00:00
jedediah
937f15ab6f This is a big merge of my work from the Pleiades internal repo.
Not yet tested on Linux or OSX!
Notable changes:
* AppearanceManager works much better though baking is only a placeholder
* Fixes to openjpeg/TGA code
* VisualParams class interface changed
* Some TestClient fixes
* Rest of TGA files added to Resources (they will eventually be used for baking)This is a big merge of my work from the Pleiades internal repo. Notable changes:
* AppearanceManager works much better though baking is only a placeholder
* Fixes to openjpeg/TGA code
* VisualParams class interface changed
* Some TestClient fixes
* Rest of TGA files added to Resources (they will eventually be used for baking)


git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1284 52acb1d6-8a22-11de-b505-999d5b087335
2007-07-11 09:17:46 +00:00
John Hurliman
adfc241218 * Backporting all of the non-networking and non-inventory changes from the jhurliman branch
* The new asset and appearance managers sit alongside the old ones, so no code should break just yet although you might have to be more explicit with your namespaces
* Adding importprimscript to work in conjunction with qarl's Maya sculptie exporter
* Removing the IA_* examples, these should be remade in to TestClient commands

git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1275 52acb1d6-8a22-11de-b505-999d5b087335
2007-07-08 04:35:04 +00:00