* Typo in the DirectoryManager docs
* ParcelInfoCommand prints out number of people on the ACL for each Parcel
* Documented Parcel.AccessList
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1129 52acb1d6-8a22-11de-b505-999d5b087335
* Added Caps.IsEventQueueRunning
* Teleports now fail immediately unless the event queue is running
* All Array.Copy calls have been changed to Buffer.BlockCopy
* Improved the GotoCommand, synchronous teleports are used and better feedback is given
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1124 52acb1d6-8a22-11de-b505-999d5b087335
* Implemented asynchronous logins. Look at sldump for example usage
* Added Network.DefaultLoginParams() to help with async login calls
* Added ThreadUtil for making asynchronous callbacks (need to switch it to use the ManagedThreadPool)
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1123 52acb1d6-8a22-11de-b505-999d5b087335
* Fixed a lockup on exit and NullReferenceException when using ParcelInfoCommand in TestClient
* Basic (but incomplete) support for decoding foliage in CompressedUpdateHandler
* More exception handling in Login.cs
* Housekeeping in MainAvatar.cs
* Increased teleport and caps timeouts
* Added an LLVector3 * LLVector3 operator overload
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1115 52acb1d6-8a22-11de-b505-999d5b087335
* Two new classes added, a ManagedThreadPool that is a performance enhanced ThreadPool, and BlockingQueue which is a thread-safe queue that allows one end to block until something is added to the queue
* Added Simulator.ReceivedResends for tracking the number of resent packets received
* Added StatsCommand to TestClient to print out basic networking stats
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1101 52acb1d6-8a22-11de-b505-999d5b087335
* XmlRpcCS moved to SLProxy folder, since SLProxy still relies on it
* Client.Network.LoginError is now obsolete, replaced by Client.Network.LoginErrorKey and Client.Network.LoginMessage
* Client.Self now has StartLocation and AgentAccess strings after a successful Login
* Removed the null LLUUID check in _Packets_.cs since LLUUID will be a struct soon
* Fixed directories in mapgen.bat
* AgentThrottle class lives in AgentThrottle.cs now
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1097 52acb1d6-8a22-11de-b505-999d5b087335