+ Inventory, Asset and Image managers are now directly apart of the SecondLife class
+ Root Inventory folder has been added to MainAvatar and is set upon login
+ Inventory is no longer downloaded all at once, you have to request the download of individual folders
+ Folder downloading is available Asynchronously, and returns a object that has a ManualResetEvent that you can use to optionally block with
+ The code for AssetManager has been reworked some in prep for allowing Wearables to be Saved/Loaded to/from disk, and for creating new wearables.
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@742 52acb1d6-8a22-11de-b505-999d5b087335
+ Added code to IManager (IA_InventoryManager) that uses the AppearanceManager, simply log in with Imanager and use the command "getlook" to have your avatar set it's appearance based on what's stored on the data server.
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@678 52acb1d6-8a22-11de-b505-999d5b087335
* Renamed LLUUID.GenerateUUID() to LLUUID.Random()
* Optimized the type classes hashing functions
* Fixed a bug where source packet data would be modified on big endian platforms when creating type classes
* Normalized the ToString() output of the type classes
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@677 52acb1d6-8a22-11de-b505-999d5b087335
+ Fixed IsValid
+ Added a function to validate a Dictionary<uint,float> representing a bodyshape
+ Added a function to do a pretty print ToString() for a Dictionary bodyshape
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@548 52acb1d6-8a22-11de-b505-999d5b087335
* Reverted the PathTaper / PathScale code
* Added small bits of xmldoc here and there, trying to clean up now that we have auto-generating docs
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@542 52acb1d6-8a22-11de-b505-999d5b087335
can now be resent. The upload request is not resent yet.
(I also added the "obj" directories to the SNV-ignore list)
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@508 52acb1d6-8a22-11de-b505-999d5b087335
+ Added ImageManager to SecondLife / is only initialized on first use
+ Updated async callbacks for ImageRequestAsync to include Status Message
+ Updated GroupManager to use ImageManager via Client.Images.*
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@496 52acb1d6-8a22-11de-b505-999d5b087335
Also check for conversion errors, allow more types of
files to be converted. Finally, use TryParse to avoid
exceptions in converting from strings to numbers.
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@470 52acb1d6-8a22-11de-b505-999d5b087335
+ Removed KakaduWrap, no longer needed now that ImageTool uses Jasper
+ Exposed an accessor for Textures in TextureEntry
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@454 52acb1d6-8a22-11de-b505-999d5b087335
+ Started converting IA_ImageTool/ImageTool.cs to use the JasperLibrary, but was getting errors
TODO: Add an Async download option to the ImageTool download example application
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@448 52acb1d6-8a22-11de-b505-999d5b087335
*Moved FastImageTool to /AssetSystem/ in the trunk.
*Moved FastImageApp to /examples/FastImageApp in the trunk
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@416 52acb1d6-8a22-11de-b505-999d5b087335
* Implemented AvatarManager, added the async functions
* Rebuilt the key2name functionality
* Fixed and cleaned up a lot of the teleporting code
* More functions implemented in GroupManager
* Renamed SecondLife.Avatar to SecondLife.Self
* Updated the groupmanager example to list group members
* Renamed Form1.cs to AnimationSample.cs
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@386 52acb1d6-8a22-11de-b505-999d5b087335
+ Renamed my utils class, and added unix time to it
+ Fixed the On_Chat event, it was assuming an old packet format
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@222 52acb1d6-8a22-11de-b505-999d5b087335