I can make it longer if you like the style,I can change it round and I want to be a paperback writer,
Paperback writer.
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@727 52acb1d6-8a22-11de-b505-999d5b087335
* Moved MainAvatar delegates and enums in to the MainAvatar.cs file
* TestClient now stores prims in per-sim dictionaries
* TestClient throttles the connection at login
* OnTeleport callback passes a reference to the current Simulator
* Removed unneeded typecasts to Packet
* AutoPilotLocal() doesn't need the GridRegionData reference
* Disconnects and packets resent multiple times are handled better
* OnNewAvatar is fired for our own avatar as well, and our avatar position is updated all the time now, as well as confirming it's our avatar by UUID instead of name
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@721 52acb1d6-8a22-11de-b505-999d5b087335
* Renamed LLUUID.GenerateUUID() to LLUUID.Random()
* Optimized the type classes hashing functions
* Fixed a bug where source packet data would be modified on big endian platforms when creating type classes
* Normalized the ToString() output of the type classes
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@677 52acb1d6-8a22-11de-b505-999d5b087335
* Added a SerializableDictionary class, implements a generic Dictionary<,> that can be serialized to xml
* Added all possible values for ObjectFlags to allow serializing
* Added a few initial xml serialization attributes to prim-related classes and structures
* Created ToXml() and FromXml() functions for PrimObject
TestClient:
* ExportCommand exports a single prim to an xml file
* quit and login commands now work when no avatars are logged in
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@662 52acb1d6-8a22-11de-b505-999d5b087335
* Reverted the PathTaper / PathScale code
* Added small bits of xmldoc here and there, trying to clean up now that we have auto-generating docs
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@542 52acb1d6-8a22-11de-b505-999d5b087335
* Teleport example is more reliable and works in all cases now, due to a lot of hairy ugly code being added to it
* LLUUID constructor throws an exception on incorrect string lengths now
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@404 52acb1d6-8a22-11de-b505-999d5b087335
* Implemented AvatarManager, added the async functions
* Rebuilt the key2name functionality
* Fixed and cleaned up a lot of the teleporting code
* More functions implemented in GroupManager
* Renamed SecondLife.Avatar to SecondLife.Self
* Updated the groupmanager example to list group members
* Renamed Form1.cs to AnimationSample.cs
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@386 52acb1d6-8a22-11de-b505-999d5b087335
* Added an nant build file for libjaspernet, added it as a build step to the main libsecondlife.build
* Updated the examples.build script to include libjaspernet.dll as a reference
* Teleport example uses the new TeleportStatus enum
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@384 52acb1d6-8a22-11de-b505-999d5b087335
SecondLife.cs: fixed exception with key2name handler (you need to check and see if things are in the Dictionary before you mess with them)
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@382 52acb1d6-8a22-11de-b505-999d5b087335
+ Updated Teleport example so it's fully functional.
+ Added a check to see if there are any AddSim listeners registered before trying to notify them
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@341 52acb1d6-8a22-11de-b505-999d5b087335
* Implemented and tested the OnBalanceUpdated event
* Created a SendInitialPackets() function and commented our current knowledge of the login packets
* CurrentRegion.Handle is now set at login
* Moved the README.Mono file to README.txt and added a bit more information
* Fixed the sldump example to use the 1,50,50,50 version number
* Generated an updated _Packets_.cs file
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@319 52acb1d6-8a22-11de-b505-999d5b087335