* Complete rewrite of AppearanceManager. Appearance editing has not been (re)implemented yet, but the normal appearance setting is much more reliable
* Added a setting (defaulted to true) for automatically setting appearance
* Various baking hacks to get slightly less ugly avatars
* Added baked texture uploading through CAPS in AssetManager.RequestUploadBakedTexture(). UDP fallback is not implemented yet
* Added Parallel.Invoke() and overloads for all three methods that take a threadCount
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@3038 52acb1d6-8a22-11de-b505-999d5b087335
* Renamed TextureCache to AssetCache
* Plugged in new cache into AssetManager
* Removed OnAssetReceived global event from AssetManger
* RequestAsset and RequestInventoryAsset now take a delegate of type AssetReceivedCallback
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@3004 52acb1d6-8a22-11de-b505-999d5b087335
* Added an overload to AssetManager.RequestAsset() that lets you specify the SourceType
* Modified notecard serialization so embedded items should match the SL viewer serialization byte for byte
* Notecard upload CAP failures will pass along the WebException error message to the callback in case of a failure now
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2961 52acb1d6-8a22-11de-b505-999d5b087335
This changes the way texture requests are handled, the AssetManager
RequestImage method signatures have been changed and are now expecting
the callback with the request.
Progressive requests for textures are supported for rendering viewers
Tuning parameters have been moved to Settings
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2699 52acb1d6-8a22-11de-b505-999d5b087335
* Added PeriscopeTransferManager to handle animation and sound transfers
* Misc. transfer bugfixes in libomv
* Misc. improvement to TexturePipeline and some numbers tweaking
* Attempted to pass object touch events through to foreign grid in Periscope, may not be working
* Added new chat commands in Periscope
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2385 52acb1d6-8a22-11de-b505-999d5b087335
* Moved TextureCache into its own file
* New version of Periscope, major improvements. Check the Simian.ini file for usage, and change the const values in Periscope.cs
* Lots of miscellaneous cleanups and improvements in Simian
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2383 52acb1d6-8a22-11de-b505-999d5b087335
* First attempt at an EventQueueServer implementation, untested
* Implemented a capabilities server that can route capabilities to local callbacks or remote URIs
* Modified HttpServer.HttpRequestCallback to return a bool: true to close the connection, false to leave it open
* Removed all locks from HttpServer and added try/catch around HttpListenerContext operations
* Added Color4.FromHSV()
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2379 52acb1d6-8a22-11de-b505-999d5b087335
* Simplified HttpServer calback exception handling
* Fixed a recently introduced typo in LLSD binary serialization
* Allow LLSD binary serialization to work with any Stream instead of only MemoryStream
* Improved Utils.HexStringToBytes(), changed function signature
* Added an efficient Utils.EnumTryParse<T>()
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2323 52acb1d6-8a22-11de-b505-999d5b087335
* Texture re-request timer will now reduce the DiscardLevel by one each re-request. This is temporary while we re-think the callback system for texture downloads
* TestClient downloadtexture now takes an optional DiscardLevel
* Added int support to Utils.Clamp()
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2246 52acb1d6-8a22-11de-b505-999d5b087335
* RequestImage() now takes a starting packet number as a parameter
* Image download refresh timer calculates which packet to restart the transfer at
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2227 52acb1d6-8a22-11de-b505-999d5b087335
* Removing all big endian methods from Helpers to avoid future confusion
* Sanity check in InventoryCommand.PrintFolder()
* Some GridProxy hackery to work with the OGP client, this will be cleaned up later
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2148 52acb1d6-8a22-11de-b505-999d5b087335
* Fixed mapgenerator bug causing all packets to default to Unencoded
* Added Helpers.BytesToInt()
* Fixed endian problem in Helpers.BytesToUIntBig()
* Fixed LoginResponseData.ToXmlRpc() to return non-broken inventory skeleton
* Added EstateAssetType and TransferError enums
* Changed an Asset constructor to also take an AssetID
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2124 52acb1d6-8a22-11de-b505-999d5b087335
* All MathUtils and non-SL-specific Helpers functions have been put in OpenMetaverseTypes.dll inside the Utils class. Helpers only contains SL-specific functions now
* LLSD encoding/decoding for custom types has been moved out of the types and implemented as static functions in the LLSD class
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2082 52acb1d6-8a22-11de-b505-999d5b087335
* Corrected ManagedImage.ExportRaw() function to flip the image (OpenGL has a texture origin in the bottom-left)
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2015 52acb1d6-8a22-11de-b505-999d5b087335