* Complete rewrite of AppearanceManager. Appearance editing has not been (re)implemented yet, but the normal appearance setting is much more reliable
* Added a setting (defaulted to true) for automatically setting appearance
* Various baking hacks to get slightly less ugly avatars
* Added baked texture uploading through CAPS in AssetManager.RequestUploadBakedTexture(). UDP fallback is not implemented yet
* Added Parallel.Invoke() and overloads for all three methods that take a threadCount
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@3038 52acb1d6-8a22-11de-b505-999d5b087335
LIBOMV-576 Start of Abstracting library into two separate libraries. For now this means: There will be a new dependency for OpenMetaverse.dll named OpenMetaverseCore.dll, the new will be required for OpenMetaverse to operate properly, the inverse is not true. OpenMetaverseCore will eventually contain all packet and message related code.
* Need to create a singleton logger instance (or move the current logger to Core.
* Currently only Packets, Helpers and some common types have been moved to Core.
* Helpers will need to be split and non-core required helpers moved back to OpenMetaverse.
* Lots more work to be done here, but these changes should not break anything (yet)
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@3021 52acb1d6-8a22-11de-b505-999d5b087335
* LLObject is gone, it is now merged into Primitive
* Avatar inherits from Primitive
Simian:
* Added SimulationObject to track prims
* Added IMeshingProvider and a connector to OpenMetaverse.Rendering plugins
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2161 52acb1d6-8a22-11de-b505-999d5b087335