This changes the way texture requests are handled, the AssetManager
RequestImage method signatures have been changed and are now expecting
the callback with the request.
Progressive requests for textures are supported for rendering viewers
Tuning parameters have been moved to Settings
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2699 52acb1d6-8a22-11de-b505-999d5b087335
* Added Primitive.TreeSpecies and Primitive.ScratchPad
* Converted Primitive.SoundFlags to the new SoundFlags enum
* Added a Utils.BytesToString() overload that accepts index and count parameters
* Added Utils.FloatToUInt16()
[Simian]
* Lots of changes in Simian to use the new unified ISceneProvider.ObjectAddOrUpdate() function
* Update flags are checked to determine the minimum sized packet that needs to be sent out for an update. ImprovedTerseObjectUpdate is working, and started work on ObjectUpdateCached (updates using this will currently not send)
* Adding three new variables to SimulationObject to store attachment-related state
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2478 52acb1d6-8a22-11de-b505-999d5b087335
* AppearanceManager.AddAttachments() now uses the attachment point specified in the inventory item
* Completed the PrimFlags enum by filling in placeholders and inventing our own server-side flags (do not use the placeholder values, they will change)
* Added DoubleDictionary.FindValue()
* Added a random number function, SwapWords(), and SHA1/MD5 hash string functions to Utils
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2461 52acb1d6-8a22-11de-b505-999d5b087335
LIBOMV-433 Patch attached that implements an AddToOutfit command that just adds the list (wearable) of InventoryBaseItems to the current appearance.
Thanks to Robin Cornelius for the patches!
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2414 52acb1d6-8a22-11de-b505-999d5b087335
* RequestImage() now takes a starting packet number as a parameter
* Image download refresh timer calculates which packet to restart the transfer at
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2227 52acb1d6-8a22-11de-b505-999d5b087335
* LLObject is gone, it is now merged into Primitive
* Avatar inherits from Primitive
Simian:
* Added SimulationObject to track prims
* Added IMeshingProvider and a connector to OpenMetaverse.Rendering plugins
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2161 52acb1d6-8a22-11de-b505-999d5b087335
* All MathUtils and non-SL-specific Helpers functions have been put in OpenMetaverseTypes.dll inside the Utils class. Helpers only contains SL-specific functions now
* LLSD encoding/decoding for custom types has been moved out of the types and implemented as static functions in the LLSD class
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2082 52acb1d6-8a22-11de-b505-999d5b087335
* Corrected ManagedImage.ExportRaw() function to flip the image (OpenGL has a texture origin in the bottom-left)
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2015 52acb1d6-8a22-11de-b505-999d5b087335