* LLObject.ObjectData.Type property returns the best guess at current PrimType
* ExportCommand for TestClient exports textures (need to update this to export to a new folder)
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1626 52acb1d6-8a22-11de-b505-999d5b087335
* Fixed a bug causing negative PathShears to be read incorrectly
[libprimrender]
* More rendering bugfixes, coupled with the PathShear fix prims should be rendering identical to the SL viewer now
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1618 52acb1d6-8a22-11de-b505-999d5b087335
* Added the LLVector2 type
* Added some missing error handling to CapsClient
* Added an arithmetic rounding function and two Lerp() functions
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1523 52acb1d6-8a22-11de-b505-999d5b087335
* Created an Appearance folder for TestClient commands, put the new AttachmentsCommand in it which shows all of the current agent attachments
* Moved the ObjectManager enums out to the libsecondlife namespace
* Change LLObject.ObjectData.State from a uint to a byte (as it should be)
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1505 52acb1d6-8a22-11de-b505-999d5b087335
* Converted all timers to System.Threading timers to fix problems running in services and the CF
* UDPBase now uses our own ReaderWriterLock that is more efficient, and CF compatible
* Login uses a hand-created LoginProxy object instead of dynamically building the class with reflection .Emit()
* Replaced ParameterizedThreadStart calls with class-wide variables for CF compat.
* Removed transfer timeout code (irrelevant now that uploads go through CAPS)
* Added several new Helpers methods to wrap desktop and CF conditional code
* Replaced Monitor calls with AutoResetEvent in BlockingQueue
* InventoryNodeDictionary uses generics now
* Removed final lingering piece of XML serialization
* Added CookComputing.XmlRpc.CF.dll for the CF
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1479 52acb1d6-8a22-11de-b505-999d5b087335
* Added CoordinateFrame class for camera management
* Added NetworkManager.OnSimConnecting that blocks before connecting to a new sim
* CurrentSim no longer goes null in between teleports
* Applied jradford's patch to fix the DeedObject patch
* UDP socket Bind() is used instead of Connect() now and sender verification is done in PacketReceived() to fix an apparent compatibility problem
* Added Helpers.VecCross() for vector cross products
* TextureEntryFace and TextureEntry now implement ICloneable
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1384 52acb1d6-8a22-11de-b505-999d5b087335
* The new asset and appearance managers sit alongside the old ones, so no code should break just yet although you might have to be more explicit with your namespaces
* Adding importprimscript to work in conjunction with qarl's Maya sculptie exporter
* Removing the IA_* examples, these should be remade in to TestClient commands
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1275 52acb1d6-8a22-11de-b505-999d5b087335
* Some new bitpacking functions
* Removed ReservedNewbie references
* Updated Path*() functions to use ushort instead of byte
* Fixes and cleanup to the particle system code
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1143 52acb1d6-8a22-11de-b505-999d5b087335
* The meaning of Settings.ALWAYS_DECODE_OBJECTS has changed slightly, agent updates are now always decoded regardless of this setting. Clients that are not doing object tracking and have this set to false should see less memory usage
* NameValue is now a struct
* LLObject.NameValues is now an array to help with performance and serialization
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1135 52acb1d6-8a22-11de-b505-999d5b087335
* Implemented asynchronous logins. Look at sldump for example usage
* Added Network.DefaultLoginParams() to help with async login calls
* Added ThreadUtil for making asynchronous callbacks (need to switch it to use the ManagedThreadPool)
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1123 52acb1d6-8a22-11de-b505-999d5b087335
* AccessListRequest() now actually sends the packet out
* Added the AccessList enum for requesting parcel whitelists or blacklists, and interpreting the returned objects
* ParcelAccessEntry now uses all native data types (LLUUID, DateTime, and AccessList enum
* Removed the custom xml attributes in LLObject until we get serializing figured out
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1114 52acb1d6-8a22-11de-b505-999d5b087335
* Added LLVector3 * float operator
* Adding Oven.cs to Baker (will be moved in to libsecondlife later) that does the first baby steps of baking
* Added the missing Helpers.GetResourceStream() function
* Changed readonly Settings values to const
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1110 52acb1d6-8a22-11de-b505-999d5b087335
* libsecondlife-cs is now libsecondlife
* All applications that are staying have been moved to trunk/
* SLProxy loads Analyst plugin by default if no other plugin is specified on the command line
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1068 52acb1d6-8a22-11de-b505-999d5b087335