* Fixed a bug in BuildPacket() that would affect UDPPacketBuffer objects if they are being reused
* Lowered the Dequeue wait time in PacketHandler() to speed up logouts
* Optimized Simulator.ToString()
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1528 52acb1d6-8a22-11de-b505-999d5b087335
* Converted all timers to System.Threading timers to fix problems running in services and the CF
* UDPBase now uses our own ReaderWriterLock that is more efficient, and CF compatible
* Login uses a hand-created LoginProxy object instead of dynamically building the class with reflection .Emit()
* Replaced ParameterizedThreadStart calls with class-wide variables for CF compat.
* Removed transfer timeout code (irrelevant now that uploads go through CAPS)
* Added several new Helpers methods to wrap desktop and CF conditional code
* Replaced Monitor calls with AutoResetEvent in BlockingQueue
* InventoryNodeDictionary uses generics now
* Removed final lingering piece of XML serialization
* Added CookComputing.XmlRpc.CF.dll for the CF
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1479 52acb1d6-8a22-11de-b505-999d5b087335
* More parameters to HTTPBase and Capabilities for making special requests
* Renamed InventoryManager callbacks to match the rest of libsecondlife
* Several new InventoryManager functions, not complete yet!
* Fix for null buddy list on login
* OnSimConnecting returns a bool to allow canceling sim connections
* NetworkManager.Connect() properly returns null on a failure
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1393 52acb1d6-8a22-11de-b505-999d5b087335
* Added CoordinateFrame class for camera management
* Added NetworkManager.OnSimConnecting that blocks before connecting to a new sim
* CurrentSim no longer goes null in between teleports
* Applied jradford's patch to fix the DeedObject patch
* UDP socket Bind() is used instead of Connect() now and sender verification is done in PacketReceived() to fix an apparent compatibility problem
* Added Helpers.VecCross() for vector cross products
* TextureEntryFace and TextureEntry now implement ICloneable
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1384 52acb1d6-8a22-11de-b505-999d5b087335
* Complete rewrite of event handling for packets and CAPS events
- No more nested generic collections for events
- No more for loops for every packet callback
- CAPS event handlers by event name
- Asynchronous CAPS event handlers
- Unregistering of CAPS events
* Added a stub SoundManager
* Increased packet buffer size to 2048 after I got an exception about it being too small
* Continued work on VoiceManager
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1347 52acb1d6-8a22-11de-b505-999d5b087335