Cinder
d01e44aa8d
Update Caps list
2017-02-19 11:29:06 -06:00
Cinder
079a9da561
Merge branch 'master' of https://github.com/openmetaversefoundation/libopenmetaverse
2017-01-05 23:43:42 -06:00
Melanie Thielker
2d18fb44b8
Correct spelling in a comment
2017-01-02 11:20:36 +00:00
Cinder
9889b47dbf
Merge branch 'master' of https://github.com/openmetaversefoundation/libopenmetaverse
2016-12-31 16:54:51 -06:00
Bengt Gustafsson
4c6e11a146
untabified
2016-12-29 18:38:13 +01:00
Bengt Gustafsson
ff1e14bf44
Changed handling of collada meshes with multiple instances so that the prim.Asset values are the same in all Prims, while the difference in rotation, position and scale deduced from the Collada instance transform matrix are stored in the Position, Scale and Rotation members of each prim, properly adjusted for the rescaling and offseting done to the mesh vertices to fit into the unit cube of SL meshes.
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This fixes bugs related to the case that several instances of the same mesh but with different rotation in their transformation matrix was present in the Collada file, which previously caused distorted objects except for those having the same rotation as the first instance.
A caveat is that now, as the incoming transform matrix is not used when creating the vertices and as the ModelPrim only stores rotation, scale and translation files which have transforms containing shear etc. not encodable by these three vectors will produce erroneous output even if there is only one instance of each mesh.
At the same time save some time and space during conversion by sharing the Positions and Faces members of all prims and not redoing the AddPositions and AddFacesFromPolyList calls for each instace (as results are identical). Applications that change the vertices or faces in situ in individual prim instances may suffer.
2016-12-29 18:29:22 +01:00
Cinder Biscuits
dfba0429b8
Fix copyright string
2016-12-05 11:49:13 +00:00
Paul Whittemore
60a1b4a91a
Updates to for Halcyon compatibility
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- OutgoingPacket moved back to OpenMetaverse scope (separate file) from
NetworkManager, and now restores the pool- and refcount-related
functionality.
- UDPPacketBuffer BufferSize is a constant so now DEFAULT_BUFFER_SIZE.
- Added a Halcyon-compatible UDPPacketBuffer constructor that accepts a
specific buffer, etc.
- Added CopyFrom methods to assign UDPPacketBuffer Data.
2016-12-05 01:26:01 -04:00
Cinder
fa2c00edd0
Fix shadow var
2016-11-30 23:12:10 -06:00
Cinder
00c6e1269c
Line endings
2016-11-30 23:11:52 -06:00
Cinder
9e02ea5475
ummmmm
2016-11-27 22:59:24 -06:00
Cinder
58ead2e9cd
Autoprops, initializers, and typenames, oh my.
2016-11-27 22:05:54 -06:00
Cinder
c349534c3b
Modernization in AppearanceManager
2016-11-22 17:59:06 -06:00
Cinder
537264870f
Remove unnecessary using declarations, misc modernization and cleanup plus a few possible crash fixes in OpenMetaverse
2016-09-25 19:52:04 -05:00
Cinder
355397ff4f
Fix merge error in GroupManager.cs
2016-09-25 15:27:10 -05:00
Cinder
7ba5368668
Merge in changes from Inworldz
2016-09-25 15:19:32 -05:00
Melanie Thielker
757d6fa262
Merge pull request #33 from takeshich/Fixed-RAD-509
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RAD-509 Floating text on Prim incorrectly displayed in the case of Japanese characters.
2016-08-23 18:34:04 +02:00
Melanie Thielker
177ea9848a
Add the AgeVerified constant to the avatar flags. It's been in SL for ages
2016-04-06 17:05:02 +02:00
Melanie Thielker
d7d0a0fb75
Correct the domain name in the header of OpenMetaverse/Imaging/BakeLayer.cs
2016-03-29 23:26:18 +02:00
Takeshich NAKAMURA
8218bd9976
RAD-509 Floating text on Prim incorrectly displayed in the case of Japanese characters.
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* Fixed: Not set the UTF-8 encoded string (prim.Text,prim.MediaURL)
* Fixed: Incorrect prim.TextColor value
2016-03-27 17:29:56 +09:00
Melanie Thielker
9041c95adc
This is the SSA-capable Baker for libopenmetaverse.
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The order textures are added is significant! All code in OMV proper
already does it right so nothing should break unless your code calls
Baker directly and has textures in the wrong order.
2016-03-13 20:26:51 +01:00
Latif Khalifa
2654337297
Change copyright year a bit ahead of time
2015-11-06 19:40:28 +01:00
Latif Khalifa
f47dcb5abd
Change domain name to openmetaverse.co
2015-11-06 19:00:05 +01:00
Cinder
27f8304206
Oops, that wouldn't have worked at all.
2015-08-14 13:15:42 -06:00
Cinder
1751518534
Send platform in 3 char format as the server expects including a case for OS X,
...
Add platform_version param to login as well.
2015-08-14 13:13:10 -06:00
Cinder
8229fcdf08
Protect against variable size packets potentially being larger than the defined MTU. Found by David Daeschler at InWorldz.
2015-08-14 12:03:46 -06:00
Cinder
6b3adb7d8a
Corrections to AppearanceHoverBlock, use mapgenerator for consistency as well
2015-08-14 11:49:15 -06:00
Drake Arconis
82fd0133ad
Use correct folder type ids instead of asset ids for inventory folders
...
This corrects a severe error where as AssetTypes were being reused for
the Folder FolderType id resulting in invalid ids for various system
folder types causing inventory validation issues from within the SL
viewer.
2015-08-07 17:26:35 +02:00
Cinder
59f4beb9b6
Thanks Xamarin for the tabs! I really appreciate it.
2015-07-24 18:06:43 -06:00
Cinder
02f7121fe0
Add Experience block to ScriptQuestionPacket
2015-07-24 18:01:00 -06:00
nooperation
8a6b8a711b
[RAD-428] Gestures not parsing chat channels correctly
2015-07-21 22:37:19 -04:00
Latif Khalifa
3421f412a1
Switching file versions to 0.9.4-dev
2015-07-06 20:21:11 +02:00
Latif Khalifa
6ac251b39c
Updated version
2015-07-06 17:01:16 +02:00
Latif Khalifa
08fde07576
LIBOMV-990: WinProxy: No Decoder for GetObjectCost, patch by Frederick Martian
2015-07-06 15:16:39 +02:00
Fly Man
18d9c61f29
Updating GroupPowers
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* Updated to the latest known values
2015-07-03 22:02:38 +02:00
Latif Khalifa
6da12edb38
New domain name
2015-06-30 20:25:47 +02:00
Blake Bourque
ce7c8f5446
Fix the summary of RequestLogout (Existing Method)
2015-06-24 20:55:00 -04:00
Blake Bourque
962e2922cd
Add a non-blocking logout method to the NetworkManager
2015-06-24 20:54:46 -04:00
Latif Khalifa
de0ce9736f
Maintain compatibity with older compilers
2015-06-12 13:42:40 +02:00
Latif Khalifa
89ffa80883
Merge req #3
2015-06-11 00:02:57 +02:00
Spoof Kelberry
a46f1d09a2
Removed simulator from NetworkManager.Simulators if given up on RegionHandshake
2015-06-10 22:58:21 +02:00
Latif Khalifa
96f0965034
Merge pull request #19 from thoys/chattype-regionsayto
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add ChatType RegionSayTo
2015-06-10 22:01:23 +02:00
Latif Khalifa
d5913a9413
Merge pull request #16 from antoncl/patch-lindenskeleton
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Fix a few minor issues with LindenSkeleton
2015-06-10 21:56:12 +02:00
Cinder
f79a6613e6
Sync caps with Linden's viewer-release
2015-03-31 13:35:02 -06:00
Thijs Wenker
37d267a3ba
added ChatType.RegionSayTo (9)
2015-03-30 15:46:41 +02:00
Cinder
d19bf3e745
Add AppearanceHover packet
2015-03-29 10:34:19 -06:00
Justin Clark-Casey
172da1fdf3
minor: Put notice about auto-generated file Collada.cs manually changed in commit 3a59220
2014-12-17 19:02:54 +00:00
Diva Canto
3a59220cde
Patch to the auto-generated C# Collada code, because of a mono bug reported here:
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https://bugzilla.xamarin.com/show_bug.cgi?id=25474
The auto-generated code runs fine in Windows .Net but crashes in mono for some Collada files.
2014-12-17 08:31:08 -08:00
antoncl
9161b606a4
Added loader for the avatar_skeleton.xml file and a byte aligned endian aware reader
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Signed-off-by: Anton Lauridsen <antoncl@users.noreply.github.com >
2014-12-16 07:13:11 +01:00
antoncl
07132c210f
Documented LindenSkeleton mesh, which can "unpack" the skinweights on the mesh and which correctly handles eyeball lod mesh.
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Signed-off-by: Anton Lauridsen <antoncl@users.noreply.github.com >
2014-12-16 07:13:09 +01:00