* Fixed unintended overriding of LindenMessages.AssetUploaderBlock.State
* Changed the disposable pattern of Simulator to match what MS code analysis suggested
* Added using { } blocks to lots of stream opening to ensure the streams are always closed before going out of scope
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@3080 52acb1d6-8a22-11de-b505-999d5b087335
* Complete rewrite of AppearanceManager. Appearance editing has not been (re)implemented yet, but the normal appearance setting is much more reliable
* Added a setting (defaulted to true) for automatically setting appearance
* Various baking hacks to get slightly less ugly avatars
* Added baked texture uploading through CAPS in AssetManager.RequestUploadBakedTexture(). UDP fallback is not implemented yet
* Added Parallel.Invoke() and overloads for all three methods that take a threadCount
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@3038 52acb1d6-8a22-11de-b505-999d5b087335
* Added an overload to AssetManager.RequestAsset() that lets you specify the SourceType
* Modified notecard serialization so embedded items should match the SL viewer serialization byte for byte
* Notecard upload CAP failures will pass along the WebException error message to the callback in case of a failure now
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2961 52acb1d6-8a22-11de-b505-999d5b087335