John Hurliman
76309aed8f
Forgot to change ARGB to RGBA when switching from Color to Color4. Tinting appears to be correct now (from my limited testing)
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git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@3078 52acb1d6-8a22-11de-b505-999d5b087335
2009-08-12 15:38:22 +00:00
John Hurliman
04f920aea9
* Helpers.GetResourceStream() now uses the executable directory + openmetaverse_data as the path for finding resources instead of current directory + openmetaverse_data
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* Added add, subtract, multiply operators to Color4
* Switched baking to use Color4 instead of System.Drawing.Color
* Untested implementation of multiply and add color operations in baking
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@3077 52acb1d6-8a22-11de-b505-999d5b087335
2009-08-12 06:11:36 +00:00
Latif Khalifa
dc60f34a6d
Now we decode all alpha mask/color params for each texture. TODO make function to calculate final color tint of the texture and modify baker to use color tint and alpha masks (towards LIBOMV-658)
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git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@3050 52acb1d6-8a22-11de-b505-999d5b087335
2009-08-02 23:29:48 +00:00
Latif Khalifa
adca88b1ed
Added support for decoding alpha masks and color params for textures using visual params (towards LIBOMV-658)
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git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@3048 52acb1d6-8a22-11de-b505-999d5b087335
2009-08-02 17:06:29 +00:00
Latif Khalifa
4fbfbc83d6
Added color and alpha blending/bump information to VisualParams (towards LIBOMV-658)
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git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@3047 52acb1d6-8a22-11de-b505-999d5b087335
2009-08-02 07:16:11 +00:00
John Hurliman
c1f3d6a3c2
Renaming libsecondlife folder to OpenMetaverse. Part of a multi-step process, do not check out this revision!
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git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1957 52acb1d6-8a22-11de-b505-999d5b087335
2008-07-22 22:56:05 +00:00