* Small performance optimization in JsonMapper.cs
* Added message definitions for new capabilities
* Added (currently unused) new enum values
* Updated to a more recent version of log4net.dll
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@3397 52acb1d6-8a22-11de-b505-999d5b087335
* Updates Linux OpenJpeg binaries for 32 and 64 bit (Still need to update osx/windows dll's)
* Adds dll map entries for mono to support proper libraries if called from either architecture
* BREAKING CHANGE - This renames the existing pinvoke methods used for calling openjpeg
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@3094 52acb1d6-8a22-11de-b505-999d5b087335
* Don't add duplicate assembly references
* Create a HintPath for assembly references that exist in a project reference directory (fixes an xbuild issue)
* Add a VS2010 target
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@3075 52acb1d6-8a22-11de-b505-999d5b087335
* Complete rewrite of AppearanceManager. Appearance editing has not been (re)implemented yet, but the normal appearance setting is much more reliable
* Added a setting (defaulted to true) for automatically setting appearance
* Various baking hacks to get slightly less ugly avatars
* Added baked texture uploading through CAPS in AssetManager.RequestUploadBakedTexture(). UDP fallback is not implemented yet
* Added Parallel.Invoke() and overloads for all three methods that take a threadCount
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@3038 52acb1d6-8a22-11de-b505-999d5b087335
LIBOMV-577 Capabilities requesting an "uploader" (mostly assets ie: notecards, scripts) are now proxied through the ProxyServer
* Cleanup to GridProxy debugging (moving everything over to use the openmetaverse logging singleton which makes logging much more clear. (Not done yet)
* Removing sequence debugging since it was pretty much unusable and WinGridProxy allows you to do the same thing by default
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2952 52acb1d6-8a22-11de-b505-999d5b087335
* Log Viewer built into WinGridProxy
* New Decoder system supports the ability to do custom decoding on packet fields, PacketToString moved from Helpers to its own class.
* GridProxy library now uses log4net library to do logging, WinGridProxy logging configuration added to make use of this.
LIBOMV-512 WinGridProxy decodes KeyValue pairs
* Added Invert & Mirror flags to sculptType enum
* Converted SoundManager to use the SoundFlags enum in the AttachedSound callback
* TestClient "who" command now shows agents logal ID
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2805 52acb1d6-8a22-11de-b505-999d5b087335
* Prebuild will now define the VISUAL_STUDIO symbol in .csproj files while leaving NAnt files alone
* A conditional was added to use the .NET ReaderWriterLockSlim for VS compiles and the one in OpenMetaverseTypes for Mono compiles. This is a kludge until everyone is running Mono 2.6 or later (hah)
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2769 52acb1d6-8a22-11de-b505-999d5b087335
* Partial implementation of RezScript
* Ported LSL to C# conversion code from OpenSim. Big thank you to all of the OpenSim contributors
* Moved Simian scripting code to a new folder
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2518 52acb1d6-8a22-11de-b505-999d5b087335
[Simian]
* Initial task inventory support. Move, remove, and RezScript are not supported yet
* SimulationObject Frozen and RotationAxis properties now point to the root prim in the linkset
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2503 52acb1d6-8a22-11de-b505-999d5b087335
* Created an LLUDP folder to hold extensions that are purely LLUDP packet handlers. This is not a complete abstraction away from transport protocols, but it's a start
* Moved physics code from Movement.cs into PhysicsSimple.cs, and moved the physics loop into a thread in SceneManager
* Simian.ini cleanup
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2490 52acb1d6-8a22-11de-b505-999d5b087335
* Added region flags to the region config files
* Implemented grid map support (still acts weird until MapLayerReply is properly implemented)
* Temporarily disabling HyperGrid teleport until proper HyperGrid config file support is added
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2489 52acb1d6-8a22-11de-b505-999d5b087335
[Simian]
* Made default assets for map water overlay and HyperGrid portals
* Fixed asset store loading regression
* Start synchronization after RegionHandshakeReply instead of CompleteAgentMovement (allows the sync function to be called for child agents as well)
* Start informing clients of neighbor regions when AgentThrottle is received (prevents client crashes, and this will become necessary data in the future)
* Minor fixes in map handling
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2488 52acb1d6-8a22-11de-b505-999d5b087335
* Make sure ISceneProvider.IPAndPort gets set to a valid IP address
* Send circuit_code in enable_client cap so the existing circuit code is reused for child agent connections
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2487 52acb1d6-8a22-11de-b505-999d5b087335