29738e5ff8
* Added new TerrainCompressor overloads
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[Simian]
* Moved RegionID, RegionX, RegionY, RegionHandle to ISceneProvider
* Converted to a patch-based terrain interface
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2422 52acb1d6-8a22-11de-b505-999d5b087335
2009-02-02 21:33:21 +00:00
John Hurliman
194752abc1
* Moved TexturePipeline into libOpenMetaverse (still needs to be instantiated separately)
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* Moved TextureCache into its own file
* New version of Periscope, major improvements. Check the Simian.ini file for usage, and change the const values in Periscope.cs
* Lots of miscellaneous cleanups and improvements in Simian
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2383 52acb1d6-8a22-11de-b505-999d5b087335
2008-12-17 03:49:42 +00:00
John Hurliman
046a778b09
Applying [LIBOMV-395] from Jeff Ames to comment out dead code and fix lots of compiler warnings
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git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2284 52acb1d6-8a22-11de-b505-999d5b087335
2008-10-09 16:48:44 +00:00
John Hurliman
42a53335f8
Fixed some array bugs in the new TerrainCompressor.CreateLayerDataPacket()
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git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2243 52acb1d6-8a22-11de-b505-999d5b087335
2008-09-26 15:38:42 +00:00
John Hurliman
f6ae8f7ad6
Changed some terrain compression around and added TerrainCompressor.CreateLayerDataPacket() that uses patches instead of full simulator heightmaps. Useful for patch-by-patch compression of terrain, and creating wind/cloud LayerData packets
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git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2242 52acb1d6-8a22-11de-b505-999d5b087335
2008-09-26 14:19:30 +00:00
John Hurliman
9e6076e44e
* Lots of LoginResponseData XML-RPC serialization improvements
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* Broke terrain compression out into a separate TerrainCompressor static class
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2099 52acb1d6-8a22-11de-b505-999d5b087335
2008-08-18 04:32:11 +00:00