* BakeLayer constructor takes a dictionary of parameter IDs and values
* Fixed naming inconsistency with events in NetworkManager, SimDisconnectCallback and DisconnectCallback became SimDisconnectedCallback and DisconnectedCallback
* Removed the AnimationSample example from svn, code examples should become TestClient commands
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1002 52acb1d6-8a22-11de-b505-999d5b087335
* Cleaned up the locking code in the image downloading portion of Utilities.AssetManager
* Added another common CAPS error to the ignore list
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1001 52acb1d6-8a22-11de-b505-999d5b087335
* Latest version of Utilities.Appearance
* Rolled ImageManager in to AssetManager in Utilities.Assets, plus bugfixes
* Added sanity checks to the AgentThrottle stream values
* Added a function to convert a ulong to an LLUUID (for a weird situation with the Xfer system)
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@915 52acb1d6-8a22-11de-b505-999d5b087335
* Converted _VisualParam_ back to a static array after further analysis
* Rewrote AppearanceManager to work with the VisualParam rewrite
* Cleaned up ImageTool
* Minor cleanup and FIXME note in name2key.exe
* Cleanup and FIXME note in Teleport.exe
* Reorganized the function naming in GridManager to make more sense (not completely done here)
* Added an enum for requesting the object or terrain layer for the map blocks, and more sun properties
* Made some of the MainAvatar properties read-only (eventually they will all be read-only)
* Added try/catch safeties in openjpegnet
* Finally killed the evil SecondLife.Tick()
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@905 52acb1d6-8a22-11de-b505-999d5b087335
* Added a debug logging on/off command to TestClient and a research command that is just a sandbox for random testing
* Fixed the teleport callback
* Added VisualParamGenerator that is like BodyShapeGenerator but different
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@867 52acb1d6-8a22-11de-b505-999d5b087335
* More work on my asset manager
* Fixed the UTF8 string conversion
* Caps.Dead is an internal variable now
* Fixed endianness in the teleporting routine
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@864 52acb1d6-8a22-11de-b505-999d5b087335
* Removed a lot of SinkFee cruft from AssetManager, the Settings class is used now
* Enough sanity checks in ImageManager to keep it from constantly exploding on me
* Added GivenPositive and GivenNegative to the ratings structure for Avatars
* Added group lookup support for avatars. The callback format will change slightly soon
* HelpCommand in TestClient is more readable
* Sanity check in TestClient IM callback, may close an open bug
* Committing all of my latest modifications to AvatarTracker, it's fairly useful now
* Fixed the documentation of Self.SetHeightWidth(); it actually tells the server the dimensions of the viewer window, nothing to do with Avatars
* Added Self.ActivateGroup()
* Changed some "" to String.Empty
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@800 52acb1d6-8a22-11de-b505-999d5b087335
* Updated the various clients to reflect the moved delegates and enums
* Redid Avatar, AvatarManager, and MainAvatar almost from the ground up
* Moved the avatar caching to AvatarTracker in libsecondlife.Utilities, AvatarManager only does lookups now
* Added support for fuzzy avatar searching through the Picker packets (alternative to directory searches)
* Added a unit test for AvatarTracker.GetAvatarName()
* Removed unused references from SLProxy
* Whitespace reformatting in ImageManager
* Renamed Tests.cs to NetworkTests.cs to reflect its contents properly
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@754 52acb1d6-8a22-11de-b505-999d5b087335
+ Inventory, Asset and Image managers are now directly apart of the SecondLife class
+ Root Inventory folder has been added to MainAvatar and is set upon login
+ Inventory is no longer downloaded all at once, you have to request the download of individual folders
+ Folder downloading is available Asynchronously, and returns a object that has a ManualResetEvent that you can use to optionally block with
+ The code for AssetManager has been reworked some in prep for allowing Wearables to be Saved/Loaded to/from disk, and for creating new wearables.
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@742 52acb1d6-8a22-11de-b505-999d5b087335