Commit Graph

24 Commits

Author SHA1 Message Date
Michael Cortez
82cfa01f08 Appearance, fixed a timeout bug, and a bug introduced by incorrectly back porting the wearable asset decoder (skin/clothing layer # was being lost)
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@983 52acb1d6-8a22-11de-b505-999d5b087335
2007-02-15 21:39:59 +00:00
Michael Cortez
ce524caf28 Updating Asset/Inv/Appearance to use some enums, and to be somewhat more fault tolerant.
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@979 52acb1d6-8a22-11de-b505-999d5b087335
2007-02-14 20:26:37 +00:00
Michael Cortez
c1c9e80a1f Allow AssetID to be LLUUID.Zero for scripts, since the asset ID is no longer supplied when downloading inventory. This may be a problem with other assets :-(
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@873 52acb1d6-8a22-11de-b505-999d5b087335
2007-01-22 23:45:11 +00:00
Michael Cortez
a4ddb0d8db Refactor ObjectManager to allow subclassing. For an example of a subclass see the ObjectOverlord (ObjectManager w/ Object tracking) in the Feathertail project (http://code.google.com/p/feathertail/)
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@861 52acb1d6-8a22-11de-b505-999d5b087335
2007-01-19 20:53:05 +00:00
Michael Cortez
b141aa79b0 Asset/Inventory : Lets try this again, and we'll add tests for .Body, and .j2cData
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@849 52acb1d6-8a22-11de-b505-999d5b087335
2007-01-18 01:03:32 +00:00
Michael Cortez
56bf12b088 Asset System: Fixing System.NullReferenceException bug
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@848 52acb1d6-8a22-11de-b505-999d5b087335
2007-01-18 00:20:55 +00:00
Michael Cortez
3ebfbf4b79 Asset System work... Refactoring, documentation, making more sub-class friendly, and oh yeah -- Asset Downloading no longer requires blocking, and timeouts have been added through-out.
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@840 52acb1d6-8a22-11de-b505-999d5b087335
2007-01-13 00:23:00 +00:00
Michael Cortez
27af449225 Added support to Inventory System for attaching/detaching items
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@838 52acb1d6-8a22-11de-b505-999d5b087335
2007-01-11 20:44:16 +00:00
Michael Cortez
e171607543 Add support to the InventorySystem to RezObjects from Inventory.
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@805 52acb1d6-8a22-11de-b505-999d5b087335
2007-01-06 00:13:39 +00:00
Michael Cortez
1faaa2cef4 Inventory: Refactoring, Documentation, and work on providing more control and stability in tracking inventory.
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@804 52acb1d6-8a22-11de-b505-999d5b087335
2007-01-05 22:38:15 +00:00
Michael Cortez
4a68f70b00 More work on the Inventory/Asset/AppearanceManager code... there is now a WearOutfit() function.
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@751 52acb1d6-8a22-11de-b505-999d5b087335
2006-12-22 00:21:54 +00:00
Michael Cortez
3c76af707d + Bring wearable Assets and Inventory items into the same framework as all the rest of the I&A stuff
+ Updated iManager LS/DIR command to support displaying of /assetid /itemid /type

git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@745 52acb1d6-8a22-11de-b505-999d5b087335
2006-12-20 22:19:52 +00:00
Michael Cortez
b686cebf3d Begining major rework of Asset/Inventory code. Doing a lot of refectoing. What's in here so far?
+ Inventory, Asset and Image managers are now directly apart of the SecondLife class
+ Root Inventory folder has been added to MainAvatar and is set upon login
+ Inventory is no longer downloaded all at once, you have to request the download of individual folders
+ Folder downloading is available Asynchronously, and returns a object that has a ManualResetEvent that you can use to optionally block with
+ The code for AssetManager has been reworked some in prep for allowing Wearables to be Saved/Loaded to/from disk, and for creating new wearables.


git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@742 52acb1d6-8a22-11de-b505-999d5b087335
2006-12-19 23:13:04 +00:00
John Hurliman
3dbdbec13b * Added more documentation to Types.cs
* Renamed LLUUID.GenerateUUID() to LLUUID.Random()
* Optimized the type classes hashing functions
* Fixed a bug where source packet data would be modified on big endian platforms when creating type classes
* Normalized the ToString() output of the type classes

git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@677 52acb1d6-8a22-11de-b505-999d5b087335
2006-12-04 00:19:58 +00:00
Michael Cortez
659432feee * Fixed an infinite loop problem when requesting bodyshape Assets
* Added a variable to define XML/Login timeout -- boosted original default of 15 seconds to 60

git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@665 52acb1d6-8a22-11de-b505-999d5b087335
2006-11-30 21:19:45 +00:00
Michael Cortez
b2bc4ae974 More support in iManager for asset downloading.
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@580 52acb1d6-8a22-11de-b505-999d5b087335
2006-11-13 23:29:55 +00:00
Michael Cortez
8d549817f8 + fixed some ItemID bugs in InventorySystem
+ iManager can now display XML output for items, create new notecards, and displays uuid when doing a directory listing


git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@545 52acb1d6-8a22-11de-b505-999d5b087335
2006-11-09 19:14:11 +00:00
John Hurliman
28ecfa5976 Updated the entire library (where appropriate) to use LLUUID.Zero, LLVector*.Zero, and LLQuaternion.Unit instead of creating new instances of the class
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@528 52acb1d6-8a22-11de-b505-999d5b087335
2006-11-07 23:30:09 +00:00
Michael Cortez
f001299254 Fixes a bug where ItemID wasn't being set on download, this was causing only the first item in each packet to be received.
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@527 52acb1d6-8a22-11de-b505-999d5b087335
2006-11-07 23:14:19 +00:00
John Hurliman
59edffffe7 Converted libsecondlife to .NET 2.0, using generic containers exclusively
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@362 52acb1d6-8a22-11de-b505-999d5b087335
2006-10-21 05:53:58 +00:00
bushing
4fa67d3b35 svn:eol-style native is your friend
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@360 52acb1d6-8a22-11de-b505-999d5b087335
2006-10-21 02:52:28 +00:00
bushing
2c9080561c It's Party Time\! (r213:HEAD)
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@279 52acb1d6-8a22-11de-b505-999d5b087335
2006-10-14 05:13:39 +00:00
Michael Cortez
026cd5bfd3 Centralizing the Asset/Inventory Systems' packets to the main libsecondlife.Packet name space.
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@162 52acb1d6-8a22-11de-b505-999d5b087335
2006-08-14 20:32:31 +00:00
Michael Cortez
fb42b3f778 Trying to merge the Asset/Inventory sub-systems into the main libsecondlife project to solve some issues I was having with MSVS
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@156 52acb1d6-8a22-11de-b505-999d5b087335
2006-08-14 19:33:51 +00:00