* Added TeleportFlags and TeleportLureFlags enums
* Killed some noisy debugging from ObjectManager and replaced with a FIXME plea
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@955 52acb1d6-8a22-11de-b505-999d5b087335
* Converted _VisualParam_ back to a static array after further analysis
* Rewrote AppearanceManager to work with the VisualParam rewrite
* Cleaned up ImageTool
* Minor cleanup and FIXME note in name2key.exe
* Cleanup and FIXME note in Teleport.exe
* Reorganized the function naming in GridManager to make more sense (not completely done here)
* Added an enum for requesting the object or terrain layer for the map blocks, and more sun properties
* Made some of the MainAvatar properties read-only (eventually they will all be read-only)
* Added try/catch safeties in openjpegnet
* Finally killed the evil SecondLife.Tick()
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@905 52acb1d6-8a22-11de-b505-999d5b087335
* Reworked the teleport system to get rid of bad Tick and Sleep calls and clean up callback confusion
* Removed the DownloadInventory() command and replaced all usage of it with fixme notes as it was found to be potentially dangerous to simulators
* Updated the VS2005 solution file with openjpegnet and VisualParamGenerator
* Removed a Sleep call from NetworkManager
* Moved SecondLife.Debug boolean to SecondLife.Settings.Debug
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@902 52acb1d6-8a22-11de-b505-999d5b087335
* Added the skeleton for the ViewerEffect system and implemented the PointAt effect
* Fixed a critical bug when region handle was not being set for the current Region
* Added the LLColor type, a four byte value made up of R,G,B,A
* Tweaked the Settings values for login and logout
* Switched ImageTool.exe to use libsecondlife.Utilities.ImageManager so that it works (switch it back to the main system when it works again)
* Fixed the build patch in a couple project files
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@845 52acb1d6-8a22-11de-b505-999d5b087335
* Updated the various clients to reflect the moved delegates and enums
* Redid Avatar, AvatarManager, and MainAvatar almost from the ground up
* Moved the avatar caching to AvatarTracker in libsecondlife.Utilities, AvatarManager only does lookups now
* Added support for fuzzy avatar searching through the Picker packets (alternative to directory searches)
* Added a unit test for AvatarTracker.GetAvatarName()
* Removed unused references from SLProxy
* Whitespace reformatting in ImageManager
* Renamed Tests.cs to NetworkTests.cs to reflect its contents properly
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@754 52acb1d6-8a22-11de-b505-999d5b087335
+ Inventory, Asset and Image managers are now directly apart of the SecondLife class
+ Root Inventory folder has been added to MainAvatar and is set upon login
+ Inventory is no longer downloaded all at once, you have to request the download of individual folders
+ Folder downloading is available Asynchronously, and returns a object that has a ManualResetEvent that you can use to optionally block with
+ The code for AssetManager has been reworked some in prep for allowing Wearables to be Saved/Loaded to/from disk, and for creating new wearables.
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@742 52acb1d6-8a22-11de-b505-999d5b087335
* Moved MainAvatar delegates and enums in to the MainAvatar.cs file
* TestClient now stores prims in per-sim dictionaries
* TestClient throttles the connection at login
* OnTeleport callback passes a reference to the current Simulator
* Removed unneeded typecasts to Packet
* AutoPilotLocal() doesn't need the GridRegionData reference
* Disconnects and packets resent multiple times are handled better
* OnNewAvatar is fired for our own avatar as well, and our avatar position is updated all the time now, as well as confirming it's our avatar by UUID instead of name
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@721 52acb1d6-8a22-11de-b505-999d5b087335
* Added a few FromXml() skeletons with FIXME notes
* Teleport example checks the current region name against "" instead of null (we need a callback here)
* Got rid of an SLProxy warning with an empty set of brackets
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@631 52acb1d6-8a22-11de-b505-999d5b087335
* Teleport example is more reliable and works in all cases now, due to a lot of hairy ugly code being added to it
* LLUUID constructor throws an exception on incorrect string lengths now
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@404 52acb1d6-8a22-11de-b505-999d5b087335
* Implemented AvatarManager, added the async functions
* Rebuilt the key2name functionality
* Fixed and cleaned up a lot of the teleporting code
* More functions implemented in GroupManager
* Renamed SecondLife.Avatar to SecondLife.Self
* Updated the groupmanager example to list group members
* Renamed Form1.cs to AnimationSample.cs
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@386 52acb1d6-8a22-11de-b505-999d5b087335
* Added an nant build file for libjaspernet, added it as a build step to the main libsecondlife.build
* Updated the examples.build script to include libjaspernet.dll as a reference
* Teleport example uses the new TeleportStatus enum
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@384 52acb1d6-8a22-11de-b505-999d5b087335
* Fixed several SimulatorsMutex hacks now that the root issue is resolved
* Teleport example will let you know if you try to teleport to the local sim
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@350 52acb1d6-8a22-11de-b505-999d5b087335
+ Updated Teleport example so it's fully functional.
+ Added a check to see if there are any AddSim listeners registered before trying to notify them
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@341 52acb1d6-8a22-11de-b505-999d5b087335