* SecondLife.Directory is now properly initialized
* Added BitPack class (and unit test) for decoding an arbitrary number of bytes from a byte array
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@928 52acb1d6-8a22-11de-b505-999d5b087335
* Reworked the teleport system to get rid of bad Tick and Sleep calls and clean up callback confusion
* Removed the DownloadInventory() command and replaced all usage of it with fixme notes as it was found to be potentially dangerous to simulators
* Updated the VS2005 solution file with openjpegnet and VisualParamGenerator
* Removed a Sleep call from NetworkManager
* Moved SecondLife.Debug boolean to SecondLife.Settings.Debug
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@902 52acb1d6-8a22-11de-b505-999d5b087335
* Updated the various clients to reflect the moved delegates and enums
* Redid Avatar, AvatarManager, and MainAvatar almost from the ground up
* Moved the avatar caching to AvatarTracker in libsecondlife.Utilities, AvatarManager only does lookups now
* Added support for fuzzy avatar searching through the Picker packets (alternative to directory searches)
* Added a unit test for AvatarTracker.GetAvatarName()
* Removed unused references from SLProxy
* Whitespace reformatting in ImageManager
* Renamed Tests.cs to NetworkTests.cs to reflect its contents properly
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@754 52acb1d6-8a22-11de-b505-999d5b087335
* ExportCommand will only export objects owned by the bot (will add master support soon)
* libsecondlife.Tests project file references the latest available NUnit
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@748 52acb1d6-8a22-11de-b505-999d5b087335
* Renamed the tests folder to libsecondlife.Tests
* More NetworkManager hardening code, should throw less warnings now
* Fixed the solution file (again) to be VS C# Express compatible, and removed a missing project reference
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@737 52acb1d6-8a22-11de-b505-999d5b087335