* BakeLayer constructor takes a dictionary of parameter IDs and values
* Fixed naming inconsistency with events in NetworkManager, SimDisconnectCallback and DisconnectCallback became SimDisconnectedCallback and DisconnectedCallback
* Removed the AnimationSample example from svn, code examples should become TestClient commands
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1002 52acb1d6-8a22-11de-b505-999d5b087335
* Cleaned up the locking code in the image downloading portion of Utilities.AssetManager
* Added another common CAPS error to the ignore list
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1001 52acb1d6-8a22-11de-b505-999d5b087335
* Changed the MSVC project file and NAnt build file to compile alpha mask resources in
* Added libsecondlife.BakeLayer for compositing bakes
* Utilities.AppearanceManager now handles pre-bake image downloading
* Can send reliable AgentUpdate packets with MainAvatar.Status now
* Bugfix in DumpOutfitCommand
* Better CAPS error handling
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@994 52acb1d6-8a22-11de-b505-999d5b087335
* Added TeleportFlags and TeleportLureFlags enums
* Killed some noisy debugging from ObjectManager and replaced with a FIXME plea
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@955 52acb1d6-8a22-11de-b505-999d5b087335
* Fixed a bug with the LogoutTimer not dying
* Major surgery on how objects are decoded off the wire, handles more cases now
* Added support for lots more object and primitive parameters
* Added several new Helpers functions for converting bytes to values
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@923 52acb1d6-8a22-11de-b505-999d5b087335
* Latest version of Utilities.Appearance
* Rolled ImageManager in to AssetManager in Utilities.Assets, plus bugfixes
* Added sanity checks to the AgentThrottle stream values
* Added a function to convert a ulong to an LLUUID (for a weird situation with the Xfer system)
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@915 52acb1d6-8a22-11de-b505-999d5b087335
* Added NetworkManager.SecureSessionID
* Added a missing SendPacket function for raw payloads to non-current sims
* Documented a few things in NetworkManager
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@910 52acb1d6-8a22-11de-b505-999d5b087335
* Reworked the teleport system to get rid of bad Tick and Sleep calls and clean up callback confusion
* Removed the DownloadInventory() command and replaced all usage of it with fixme notes as it was found to be potentially dangerous to simulators
* Updated the VS2005 solution file with openjpegnet and VisualParamGenerator
* Removed a Sleep call from NetworkManager
* Moved SecondLife.Debug boolean to SecondLife.Settings.Debug
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@902 52acb1d6-8a22-11de-b505-999d5b087335
* Added a debug logging on/off command to TestClient and a research command that is just a sandbox for random testing
* Fixed the teleport callback
* Added VisualParamGenerator that is like BodyShapeGenerator but different
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@867 52acb1d6-8a22-11de-b505-999d5b087335
* More work on my asset manager
* Fixed the UTF8 string conversion
* Caps.Dead is an internal variable now
* Fixed endianness in the teleporting routine
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@864 52acb1d6-8a22-11de-b505-999d5b087335
* Added initial (untested) land searching support to DirectoryManager
* Completely refactored Parcel.cs, moved land directory searching and abstracted out parcel information downloading. Updated to the new protocol
* Added initial (untested) ParcelDownloader class to libsecondlife.Utilities
* Removed dangerous exposed generic lists and parcel downloading state tracking from Region
* Updated the Logout callback to the new protocol
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@859 52acb1d6-8a22-11de-b505-999d5b087335
* Removed a lot of SinkFee cruft from AssetManager, the Settings class is used now
* Enough sanity checks in ImageManager to keep it from constantly exploding on me
* Added GivenPositive and GivenNegative to the ratings structure for Avatars
* Added group lookup support for avatars. The callback format will change slightly soon
* HelpCommand in TestClient is more readable
* Sanity check in TestClient IM callback, may close an open bug
* Committing all of my latest modifications to AvatarTracker, it's fairly useful now
* Fixed the documentation of Self.SetHeightWidth(); it actually tells the server the dimensions of the viewer window, nothing to do with Avatars
* Added Self.ActivateGroup()
* Changed some "" to String.Empty
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@800 52acb1d6-8a22-11de-b505-999d5b087335
* Added Utilities.Realism.Chat(), a realistic chat function with sounds and animations as well as a variable typing speed and random pauses
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@786 52acb1d6-8a22-11de-b505-999d5b087335
* Updated the various clients to reflect the moved delegates and enums
* Redid Avatar, AvatarManager, and MainAvatar almost from the ground up
* Moved the avatar caching to AvatarTracker in libsecondlife.Utilities, AvatarManager only does lookups now
* Added support for fuzzy avatar searching through the Picker packets (alternative to directory searches)
* Added a unit test for AvatarTracker.GetAvatarName()
* Removed unused references from SLProxy
* Whitespace reformatting in ImageManager
* Renamed Tests.cs to NetworkTests.cs to reflect its contents properly
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@754 52acb1d6-8a22-11de-b505-999d5b087335
* Renamed the tests folder to libsecondlife.Tests
* More NetworkManager hardening code, should throw less warnings now
* Fixed the solution file (again) to be VS C# Express compatible, and removed a missing project reference
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@737 52acb1d6-8a22-11de-b505-999d5b087335