* ls -l in TestClient now also prints AssetIDs
* Removed ExportOutfit and ImportOutfit, they didn't work
* Added default eyes and more clothing textures to Simian. Appearance is working for me now. Appearance won't persist until we have a persistent asset store
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2282 52acb1d6-8a22-11de-b505-999d5b087335
* Texture re-request timer will now reduce the DiscardLevel by one each re-request. This is temporary while we re-think the callback system for texture downloads
* TestClient downloadtexture now takes an optional DiscardLevel
* Added int support to Utils.Clamp()
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2246 52acb1d6-8a22-11de-b505-999d5b087335
* Renaming ObjectPropertiesRequestType to ReportType, filling out the enum
Simian:
* Added UUIDNameRequest, MultipleObjectUpdate, ObjectDeselect, and RequestObjectPropertiesFamily handlers
* Fixed some bugs in object-object collision
* Slightly improved prim spawn location (will always be hacky until we have a collision system)
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2177 52acb1d6-8a22-11de-b505-999d5b087335
* LLObject is gone, it is now merged into Primitive
* Avatar inherits from Primitive
Simian:
* Added SimulationObject to track prims
* Added IMeshingProvider and a connector to OpenMetaverse.Rendering plugins
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2161 52acb1d6-8a22-11de-b505-999d5b087335