Not yet tested on Linux or OSX!
Notable changes:
* AppearanceManager works much better though baking is only a placeholder
* Fixes to openjpeg/TGA code
* VisualParams class interface changed
* Some TestClient fixes
* Rest of TGA files added to Resources (they will eventually be used for baking)This is a big merge of my work from the Pleiades internal repo. Notable changes:
* AppearanceManager works much better though baking is only a placeholder
* Fixes to openjpeg/TGA code
* VisualParams class interface changed
* Some TestClient fixes
* Rest of TGA files added to Resources (they will eventually be used for baking)
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1284 52acb1d6-8a22-11de-b505-999d5b087335
* The new asset and appearance managers sit alongside the old ones, so no code should break just yet although you might have to be more explicit with your namespaces
* Adding importprimscript to work in conjunction with qarl's Maya sculptie exporter
* Removing the IA_* examples, these should be remade in to TestClient commands
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1275 52acb1d6-8a22-11de-b505-999d5b087335
* Fixed a decoding to TGA bug in openjpegnet
* Added support for the rare two composition case (grayscale + alpha) when decoding to TGA
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1263 52acb1d6-8a22-11de-b505-999d5b087335
* Fixed the MSVC project file for openjpeg-libsl to output the properly named file
* Fixed OpenJPEG.cs to reference openjpeg-libsl.dll instead of OpenJPEG.dll
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1257 52acb1d6-8a22-11de-b505-999d5b087335
* Fixed TestClient WearCommand (not heavily tested, subject to change)
* Removed System.Speech reference from TestClient project
* Textures.cs is going to eventually be replaced by TextureEntry.cs which is a lot more efficient, once it is working
* Added some Helper methods to prepare for the new TextureEntry replacement
* Bringing libsecondlife.Tests up to speed again
* New OpenJPEGNet function for generating baked textures
* Formatting cleanup in OpenJPEGNet
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1183 52acb1d6-8a22-11de-b505-999d5b087335
* Converted _VisualParam_ back to a static array after further analysis
* Rewrote AppearanceManager to work with the VisualParam rewrite
* Cleaned up ImageTool
* Minor cleanup and FIXME note in name2key.exe
* Cleanup and FIXME note in Teleport.exe
* Reorganized the function naming in GridManager to make more sense (not completely done here)
* Added an enum for requesting the object or terrain layer for the map blocks, and more sun properties
* Made some of the MainAvatar properties read-only (eventually they will all be read-only)
* Added try/catch safeties in openjpegnet
* Finally killed the evil SecondLife.Tick()
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@905 52acb1d6-8a22-11de-b505-999d5b087335