Commit Graph

4 Commits

Author SHA1 Message Date
0101cd5ffb * Added FriendManager.cs
* Added Client.Friends.RequestFriendship(targetID) and .RemoveFriend(targetID)
* Updated all existing 2006 copyrights to 2006-2007

git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1207 52acb1d6-8a22-11de-b505-999d5b087335
2007-05-28 17:22:14 +00:00
bushing
6d289162a8 more eol-style fixes
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1161 52acb1d6-8a22-11de-b505-999d5b087335
2007-04-28 20:54:02 +00:00
John Hurliman
fabdeabf10 * AgentUpdate packets are now complete with the additional enums AgentFlags and AgentState. AgentUpdateFlags has been renamed to ControlFlags
* Fixed a bug where the blocking queue was holding up logouts for up to 15 seconds
* Client.Self is now updated by terse update messages along with full object updates
* Parcel.Update() now takes a bool specifying if we want a confirmation Packet
* An optimization has been added to MainAvatarStatus to prevent duplicate AgentUpdate packets from being sent out. If the avatar is staying idle it will use a lot less bandwidth now
* Default camera distance is now 384 so we see the entire sim

git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1107 52acb1d6-8a22-11de-b505-999d5b087335
2007-04-06 21:02:20 +00:00
John Hurliman
81472d88f4 * Incoming packets are put on a queue instead of processing immediately
* Two new classes added, a ManagedThreadPool that is a performance enhanced ThreadPool, and BlockingQueue which is a thread-safe queue that allows one end to block until something is added to the queue
* Added Simulator.ReceivedResends for tracking the number of resent packets received
* Added StatsCommand to TestClient to print out basic networking stats

git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1101 52acb1d6-8a22-11de-b505-999d5b087335
2007-04-03 05:47:09 +00:00