* Added Utilities.ParcelDownloader.GetWaterType()
* Added the start parameter to Utilities.PersistentLogin()
* Simplified the Heightmap example
* Optimized the TestClient throttle
* ParcelInfoCommand prints out whether each parcel is underwater/waterfront/dry
* Added RegionInfoCommand to print out current region info
* Added Self.Status.UpdateFromHeading() to send an AgentUpdate packet from a rotation
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1132 52acb1d6-8a22-11de-b505-999d5b087335
* Fixed a bug where the blocking queue was holding up logouts for up to 15 seconds
* Client.Self is now updated by terse update messages along with full object updates
* Parcel.Update() now takes a bool specifying if we want a confirmation Packet
* An optimization has been added to MainAvatarStatus to prevent duplicate AgentUpdate packets from being sent out. If the avatar is staying idle it will use a lot less bandwidth now
* Default camera distance is now 384 so we see the entire sim
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1107 52acb1d6-8a22-11de-b505-999d5b087335
* XmlRpcCS moved to SLProxy folder, since SLProxy still relies on it
* Client.Network.LoginError is now obsolete, replaced by Client.Network.LoginErrorKey and Client.Network.LoginMessage
* Client.Self now has StartLocation and AgentAccess strings after a successful Login
* Removed the null LLUUID check in _Packets_.cs since LLUUID will be a struct soon
* Fixed directories in mapgen.bat
* AgentThrottle class lives in AgentThrottle.cs now
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1097 52acb1d6-8a22-11de-b505-999d5b087335
* libsecondlife-cs is now libsecondlife
* All applications that are staying have been moved to trunk/
* SLProxy loads Analyst plugin by default if no other plugin is specified on the command line
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1068 52acb1d6-8a22-11de-b505-999d5b087335