LIBOMV-734 Thanks to Douglas R. Miles for converting the events in EstateManager over to new patterns
LIBOMV-735 Removes redundant LoggedIn event from NetworkManager, when LoginProgress Status == Success you can reliably send packets to a simulator. If you send before this event is raised, an exception will be thrown and your application will crash, previously your request would just get sent to the bitbucket without any notice, Thanks lkalif for the help getting this bug fixed correctly
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@3187 52acb1d6-8a22-11de-b505-999d5b087335
LIBOMV-523 Add Estate Managers
LIBOMV-524 Remove Estate Managers
LIBOMV-525 Teleport All users on an estate to their home location
Thanks Daten for the patches!
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2723 52acb1d6-8a22-11de-b505-999d5b087335
* Implemented LIBOMV-514 and LIBOMV-515 based on patches submitted by Daten Thielt for setting estate terrain textures and heights
* Resolved LIBOMV-516 by moving EstateTools instance to Client.Estate
* Added framework for storing the latest received estate texture info (not yet implemented)
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2698 52acb1d6-8a22-11de-b505-999d5b087335
* All MathUtils and non-SL-specific Helpers functions have been put in OpenMetaverseTypes.dll inside the Utils class. Helpers only contains SL-specific functions now
* LLSD encoding/decoding for custom types has been moved out of the types and implemented as static functions in the LLSD class
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2082 52acb1d6-8a22-11de-b505-999d5b087335