Commit Graph

10 Commits

Author SHA1 Message Date
Latif Khalifa
309e491154 Trim string at the position of first \0 as it's not necessarily trailing.
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@3555 52acb1d6-8a22-11de-b505-999d5b087335
2011-07-09 21:35:31 +00:00
Latif Khalifa
73c2a836c3 RAD-912: Added mesh decoding to rendering
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@3546 52acb1d6-8a22-11de-b505-999d5b087335
2011-06-10 09:57:12 +00:00
Latif Khalifa
a0a925d0da LIBOMV-886: Morph vertices data read but not saved from avatar mesh file
Patch by David Gamble

git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@3506 52acb1d6-8a22-11de-b505-999d5b087335
2011-05-09 11:07:52 +00:00
John Hurliman
8aa48e9ff6 * Removed "Meshmerizer" rendering plugin, "MeshmerizerR" (that uses PrimMesher.dll) has officially replaced it
* Added sculpted prim support to the IRendering interface
* Removed the rarely (if ever) used Vertex.Binormal field, made the Vertex struct layout explicit so it can be fed directly to OGRE/OpenGL/XNA/etc

git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@3423 52acb1d6-8a22-11de-b505-999d5b087335
2010-08-16 17:59:01 +00:00
Latif Khalifa
751a1b0122 LIBOMV-608: Avoid null ref exception when Prim.Properties is not set
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2912 52acb1d6-8a22-11de-b505-999d5b087335
2009-06-26 06:55:23 +00:00
John Hurliman
692d2927a9 * Add a copy constructor to IRendering.SimpleMesh
[Simian]
* Avoid remeshing whenever possible by reverting back to using the untransformed mesh for the world mesh generation
* Add forceMeshing and forceTransform booleans to SimulationObject to specify when a new untransformed mesh needs to be generated and when the transformation needs to be reapplied

git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2477 52acb1d6-8a22-11de-b505-999d5b087335
2009-03-09 18:20:19 +00:00
John Hurliman
07754f7016 OpenMetaverse:
* LLObject is gone, it is now merged into Primitive
* Avatar inherits from Primitive
Simian:
* Added SimulationObject to track prims
* Added IMeshingProvider and a connector to OpenMetaverse.Rendering plugins

git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2161 52acb1d6-8a22-11de-b505-999d5b087335
2008-08-24 05:06:51 +00:00
John Hurliman
e294f47afd * Basic types renaming continued
* Corrected ManagedImage.ExportRaw() function to flip the image (OpenGL has a texture origin in the bottom-left)

git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2015 52acb1d6-8a22-11de-b505-999d5b087335
2008-07-28 22:23:48 +00:00
John Hurliman
81e6342d36 Removing LL prefix from all basic types
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1998 52acb1d6-8a22-11de-b505-999d5b087335
2008-07-25 05:15:05 +00:00
John Hurliman
ed0d5092f7 * Adding missing files from last commit, finishing out [LIBOMV-320]
* Added AvatarPreview to trunk
* Switched from OpenSim Prebuild.exe to latest official SVN checkout
* Replaced Exe with WinExe where appropriate in prebuild.xml

git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1983 52acb1d6-8a22-11de-b505-999d5b087335
2008-07-23 23:18:27 +00:00