* Renamed TextureCache to AssetCache
* Plugged in new cache into AssetManager
* Removed OnAssetReceived global event from AssetManger
* RequestAsset and RequestInventoryAsset now take a delegate of type AssetReceivedCallback
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@3004 52acb1d6-8a22-11de-b505-999d5b087335
Improved TestClient:
added '@' as a command prefix to target one avatar only and to check, if a named avatar is logged in.
Improved TestClient to add new commands:
groupmembers GroupnameOrUUID - shows groupmembers UUIDs
grouproles GroupnameOrUUID - shows grouproles UUID and Names
invitegroup AvatarUUID GroupUUID RoleUUID* - invites an avatar into a group (without querying groupmembers first !-)
added public Dictionary<UUID, Group> GroupsCache = null; to TestClient.cs to refactor copy and paste code of group commands.
added friend.UUID to output of FriendsCommand.cs
swapped output of UUID and name in GroupsCommand.cs
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2989 52acb1d6-8a22-11de-b505-999d5b087335
* Corrects behaviour of displaying data sent to uploader capability in Inspector views
* Fixes unreferenced object exception in GridProxy when checking for uploader capabilities
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2967 52acb1d6-8a22-11de-b505-999d5b087335
LIBOMV-577 Capabilities requesting an "uploader" (mostly assets ie: notecards, scripts) are now proxied through the ProxyServer
* Cleanup to GridProxy debugging (moving everything over to use the openmetaverse logging singleton which makes logging much more clear. (Not done yet)
* Removing sequence debugging since it was pretty much unusable and WinGridProxy allows you to do the same thing by default
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2952 52acb1d6-8a22-11de-b505-999d5b087335
* Pass along total number of group members
* Return partial results
if event handler is only interested in the full result a simple
if (memberCount > members.Count) return;
will suffice.
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2932 52acb1d6-8a22-11de-b505-999d5b087335
* Don't generate ToBytesMultiple() routines that create corrupted packets. This means no automatic packet splitting for AgentSetAppearance, SimStats, AvatarGroupsReply, and CoarseLocationUpdate packets
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2823 52acb1d6-8a22-11de-b505-999d5b087335
* Log Viewer built into WinGridProxy
* New Decoder system supports the ability to do custom decoding on packet fields, PacketToString moved from Helpers to its own class.
* GridProxy library now uses log4net library to do logging, WinGridProxy logging configuration added to make use of this.
LIBOMV-512 WinGridProxy decodes KeyValue pairs
* Added Invert & Mirror flags to sculptType enum
* Converted SoundManager to use the SoundFlags enum in the AttachedSound callback
* TestClient "who" command now shows agents logal ID
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2805 52acb1d6-8a22-11de-b505-999d5b087335
* Automatic packet splitting. You can send packets with any number of blocks and the networking layer will split them up automatically
* Less memory is allocated for outgoing packet buffers
* Memory is only allocated for zerocoding (outgoing and incoming) when it is needed
* A lockless queue is used to hold outgoing ACKs
* ACKs are stuffed into packets until they hit the MTU
* All outgoing packets are serialized exactly once, instead of serializing every resend
* Improved the clarity of the networking layer (I will upload a flow chart of packet sending soon)
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2800 52acb1d6-8a22-11de-b505-999d5b087335
* Prebuild will now define the VISUAL_STUDIO symbol in .csproj files while leaving NAnt files alone
* A conditional was added to use the .NET ReaderWriterLockSlim for VS compiles and the one in OpenMetaverseTypes for Mono compiles. This is a kludge until everyone is running Mono 2.6 or later (hah)
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2769 52acb1d6-8a22-11de-b505-999d5b087335