This changes the way texture requests are handled, the AssetManager
RequestImage method signatures have been changed and are now expecting
the callback with the request.
Progressive requests for textures are supported for rendering viewers
Tuning parameters have been moved to Settings
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2699 52acb1d6-8a22-11de-b505-999d5b087335
* Login command now supports starting location
* Added comment character for script files (either ; or # may be used as first non-whitespace on a line)
* Shout and whisper commands no longer encode extra whitespace to end of messages
* Modified say command to the same format as whisper and shout commands
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2438 52acb1d6-8a22-11de-b505-999d5b087335
* OpenMetaverse.Http contains a CAPS client + server, event queue client + server, SSL certificate generation (root CA, server certs, client certs), and client certificate authentication
* HttpServer.dll and Mono.Security.dll are new dependencies for OpenMetaverse.Http.dll
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2400 52acb1d6-8a22-11de-b505-999d5b087335
* ls -l in TestClient now also prints AssetIDs
* Removed ExportOutfit and ImportOutfit, they didn't work
* Added default eyes and more clothing textures to Simian. Appearance is working for me now. Appearance won't persist until we have a persistent asset store
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2282 52acb1d6-8a22-11de-b505-999d5b087335
* Fixed a typo in TestClient login command usage
Simian:
* Asset uploads were returning the TransactionID instead of the AssetID causing uploads to seemingly fail
* Added ISceneManager.AvatarAppearance and OnAvatarAppearance
* Added UI sounds from OpenSim and sound asset loading
* Split up FetchInventoryReply and InventoryDescendents into multiple packets when necessary
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2281 52acb1d6-8a22-11de-b505-999d5b087335
* Commands from the console and scripts are executed on a separate thread for each bot now
* Added support for starting without any logins
* Changed handling of login and quit commands (these are really hacks)
* Added support for passing a loginuri to the login command
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2280 52acb1d6-8a22-11de-b505-999d5b087335
* Texture re-request timer will now reduce the DiscardLevel by one each re-request. This is temporary while we re-think the callback system for texture downloads
* TestClient downloadtexture now takes an optional DiscardLevel
* Added int support to Utils.Clamp()
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2246 52acb1d6-8a22-11de-b505-999d5b087335
* Finished TerrainManager.DecompressWind() and added TerrainManager.WindSpeeds. Holds a 16x16 array of Vector2s, each one representing the wind speed at a 16x16m area
* Added a WindCommand to TestClient to print the wind speed where the avatar is standing
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2241 52acb1d6-8a22-11de-b505-999d5b087335
* RequestImage() now takes a starting packet number as a parameter
* Image download refresh timer calculates which packet to restart the transfer at
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2227 52acb1d6-8a22-11de-b505-999d5b087335
LIBOMV-374 Adds new ModerateChatSessions method to AgentManager which allows a group member with Moderator rights to silence idiots
LIBOMV-372 Fixes exception thrown while using Group Chat functions caused by recent changes to the LL Simulator, Also fixes TestClient IMGroup command
* Adds (2) Events OnGroupChatJoin/OnGroupChatLeft fired when a member enters or leaves a group chat session
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2207 52acb1d6-8a22-11de-b505-999d5b087335
* Renaming ObjectPropertiesRequestType to ReportType, filling out the enum
Simian:
* Added UUIDNameRequest, MultipleObjectUpdate, ObjectDeselect, and RequestObjectPropertiesFamily handlers
* Fixed some bugs in object-object collision
* Slightly improved prim spawn location (will always be hacky until we have a collision system)
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2177 52acb1d6-8a22-11de-b505-999d5b087335
* LLObject is gone, it is now merged into Primitive
* Avatar inherits from Primitive
Simian:
* Added SimulationObject to track prims
* Added IMeshingProvider and a connector to OpenMetaverse.Rendering plugins
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2161 52acb1d6-8a22-11de-b505-999d5b087335
* Removing all big endian methods from Helpers to avoid future confusion
* Sanity check in InventoryCommand.PrintFolder()
* Some GridProxy hackery to work with the OGP client, this will be cleaned up later
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2148 52acb1d6-8a22-11de-b505-999d5b087335
* All MathUtils and non-SL-specific Helpers functions have been put in OpenMetaverseTypes.dll inside the Utils class. Helpers only contains SL-specific functions now
* LLSD encoding/decoding for custom types has been moved out of the types and implemented as static functions in the LLSD class
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2082 52acb1d6-8a22-11de-b505-999d5b087335