Commit Graph

3 Commits

Author SHA1 Message Date
John Hurliman
b2ae922da2 More CoordinateFrame constructors then you can shake a stick at, and removed At/Left/UpAxis properties to reduce confusion (use X/Y/ZAxis instead)
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1388 52acb1d6-8a22-11de-b505-999d5b087335
2007-09-02 22:41:22 +00:00
John Hurliman
b995eaf53c * Added LLMatrix3 struct
* Cleaned up Types.cs, moved type-specific math from Helpers to the individual types
* Added more functions to CoordinateFrame
* Added Helpers.Swap<>() and Helpers.IsFinite()
* Added agni and aditi constants to Settings

git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1386 52acb1d6-8a22-11de-b505-999d5b087335
2007-09-02 04:45:12 +00:00
John Hurliman
975637b2a1 * Switched LLObject to using the Permissions struct
* Added CoordinateFrame class for camera management
* Added NetworkManager.OnSimConnecting that blocks before connecting to a new sim
* CurrentSim no longer goes null in between teleports
* Applied jradford's patch to fix the DeedObject patch
* UDP socket Bind() is used instead of Connect() now and sender verification is done in PacketReceived() to fix an apparent compatibility problem
* Added Helpers.VecCross() for vector cross products
* TextureEntryFace and TextureEntry now implement ICloneable

git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1384 52acb1d6-8a22-11de-b505-999d5b087335
2007-09-01 07:52:55 +00:00