* Added a BitPacking unit test
* Added initial LayerData packet creation to TerrainManager, doesn't appear to work 100% correctly yet
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1024 52acb1d6-8a22-11de-b505-999d5b087335
* SecondLife.Directory is now properly initialized
* Added BitPack class (and unit test) for decoding an arbitrary number of bytes from a byte array
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@928 52acb1d6-8a22-11de-b505-999d5b087335