Commit Graph

4 Commits

Author SHA1 Message Date
John Hurliman
b85883d746 * Added GenerateSimpleMesh() support to MeshmerizerR renderer
* Changed MeshmerizerR to conform to the IRendering interface by always returning unscaled meshes

git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@3430 52acb1d6-8a22-11de-b505-999d5b087335
2010-08-18 21:20:58 +00:00
John Hurliman
8aa48e9ff6 * Removed "Meshmerizer" rendering plugin, "MeshmerizerR" (that uses PrimMesher.dll) has officially replaced it
* Added sculpted prim support to the IRendering interface
* Removed the rarely (if ever) used Vertex.Binormal field, made the Vertex struct layout explicit so it can be fed directly to OGRE/OpenGL/XNA/etc

git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@3423 52acb1d6-8a22-11de-b505-999d5b087335
2010-08-16 17:59:01 +00:00
Latif Khalifa
acc521bcdb Fixed V coord flippage, patch by Dahlia
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@3280 52acb1d6-8a22-11de-b505-999d5b087335
2010-03-15 10:42:29 +00:00
Latif Khalifa
b594f260c6 LIBOMV-687: new Meshmerizer which does prim faces and sculpties by Robert Adams
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@3276 52acb1d6-8a22-11de-b505-999d5b087335
2010-03-13 13:09:24 +00:00