using System; using System.Collections.Generic; using System.Linq; using System.Numerics; using System.Threading; namespace OpenMetaverse.TestClient { public class FindObjectsCommand : Command { Dictionary PrimsWaiting = new Dictionary(); AutoResetEvent AllPropertiesReceived = new AutoResetEvent(false); public FindObjectsCommand(TestClient testClient) { testClient.Objects.ObjectProperties += Objects_OnObjectProperties; Name = "findobjects"; Description = "Finds all objects, which name contains search-string. " + "Usage: findobjects [radius] "; Category = CommandCategory.Objects; } public override string Execute(string[] args, UUID fromAgentID) { // *** parse arguments *** if (args.Length < 1 || args.Length > 2) { return "Usage: findobjects [radius] "; } var radius = float.Parse(args[0]); var searchString = (args.Length > 1) ? args[1] : string.Empty; // *** get current location *** var location = Client.Self.SimPosition; // *** find all objects in radius *** var prims = (from kvp in Client.Network.CurrentSim.ObjectsPrimitives where kvp.Value != null select kvp.Value into prim let pos = prim.Position where prim.ParentID == 0 && pos != Vector3.Zero && Vector3.Distance(pos, location) < radius select prim).ToList(); // *** request properties of these objects *** var complete = RequestObjectProperties(prims, 250); foreach (var p in prims) { var name = p.Properties?.Name; if (string.IsNullOrEmpty(searchString) || ((name != null) && (name.Contains(searchString)))) Console.WriteLine("Object '{0}': {1}", name, p.ID.ToString()); } if (complete) return "Done searching"; Console.WriteLine("Warning: Unable to retrieve full properties for:"); foreach (var uuid in PrimsWaiting.Keys) Console.WriteLine(uuid); return "Done searching"; } private bool RequestObjectProperties(List objects, int msPerRequest) { // Create an array of the local IDs of all the prims we are requesting properties for uint[] localids = new uint[objects.Count]; lock (PrimsWaiting) { PrimsWaiting.Clear(); for (int i = 0; i < objects.Count; ++i) { localids[i] = objects[i].LocalID; PrimsWaiting.Add(objects[i].ID, objects[i]); } } Client.Objects.SelectObjects(Client.Network.CurrentSim, localids); return AllPropertiesReceived.WaitOne(2000 + msPerRequest * objects.Count, false); } void Objects_OnObjectProperties(object sender, ObjectPropertiesEventArgs e) { lock (PrimsWaiting) { if (PrimsWaiting.TryGetValue(e.Properties.ObjectID, out var prim)) { prim.Properties = e.Properties; } PrimsWaiting.Remove(e.Properties.ObjectID); if (PrimsWaiting.Count == 0) AllPropertiesReceived.Set(); } } } }