using System; using OpenMetaverse; using OpenMetaverse.Packets; namespace Simian.Extensions { public class ConnectionManagement : ISimianExtension { Simian server; public ConnectionManagement(Simian server) { this.server = server; } public void Start() { server.UDP.RegisterPacketCallback(PacketType.UseCircuitCode, new PacketCallback(UseCircuitCodeHandler)); server.UDP.RegisterPacketCallback(PacketType.StartPingCheck, new PacketCallback(StartPingCheckHandler)); server.UDP.RegisterPacketCallback(PacketType.LogoutRequest, new PacketCallback(LogoutRequestHandler)); } public void Stop() { } void UseCircuitCodeHandler(Packet packet, Agent agent) { RegionHandshakePacket handshake = new RegionHandshakePacket(); handshake.RegionInfo.BillableFactor = 0f; handshake.RegionInfo.CacheID = UUID.Random(); handshake.RegionInfo.IsEstateManager = false; handshake.RegionInfo.RegionFlags = 1; handshake.RegionInfo.SimOwner = UUID.Random(); handshake.RegionInfo.SimAccess = 1; handshake.RegionInfo.SimName = Utils.StringToBytes("Simian"); handshake.RegionInfo.WaterHeight = server.WaterHeight; handshake.RegionInfo.TerrainBase0 = UUID.Zero; handshake.RegionInfo.TerrainBase1 = UUID.Zero; handshake.RegionInfo.TerrainBase2 = UUID.Zero; handshake.RegionInfo.TerrainBase3 = UUID.Zero; handshake.RegionInfo.TerrainDetail0 = UUID.Zero; handshake.RegionInfo.TerrainDetail1 = UUID.Zero; handshake.RegionInfo.TerrainDetail2 = UUID.Zero; handshake.RegionInfo.TerrainDetail3 = UUID.Zero; handshake.RegionInfo.TerrainHeightRange00 = 0f; handshake.RegionInfo.TerrainHeightRange01 = 20f; handshake.RegionInfo.TerrainHeightRange10 = 0f; handshake.RegionInfo.TerrainHeightRange11 = 20f; handshake.RegionInfo.TerrainStartHeight00 = 0f; handshake.RegionInfo.TerrainStartHeight01 = 40f; handshake.RegionInfo.TerrainStartHeight10 = 0f; handshake.RegionInfo.TerrainStartHeight11 = 40f; handshake.RegionInfo2.RegionID = UUID.Random(); server.UDP.SendPacket(agent.AgentID, handshake, PacketCategory.Transaction); } void StartPingCheckHandler(Packet packet, Agent agent) { StartPingCheckPacket start = (StartPingCheckPacket)packet; CompletePingCheckPacket complete = new CompletePingCheckPacket(); complete.Header.Reliable = false; complete.PingID.PingID = start.PingID.PingID; server.UDP.SendPacket(agent.AgentID, complete, PacketCategory.Overhead); } void LogoutRequestHandler(Packet packet, Agent agent) { LogoutRequestPacket request = (LogoutRequestPacket)packet; LogoutReplyPacket reply = new LogoutReplyPacket(); reply.AgentData.AgentID = agent.AgentID; reply.AgentData.SessionID = agent.SessionID; reply.InventoryData = new LogoutReplyPacket.InventoryDataBlock[1]; reply.InventoryData[0] = new LogoutReplyPacket.InventoryDataBlock(); reply.InventoryData[0].ItemID = UUID.Zero; server.UDP.SendPacket(agent.AgentID, reply, PacketCategory.Transaction); lock (server.Agents) { if (server.Agents.ContainsKey(agent.AgentID)) { KillObjectPacket kill = new KillObjectPacket(); kill.ObjectData = new KillObjectPacket.ObjectDataBlock[1]; kill.ObjectData[0] = new KillObjectPacket.ObjectDataBlock(); kill.ObjectData[0].ID = agent.Avatar.LocalID; server.UDP.BroadcastPacket(kill, PacketCategory.State); server.Agents.Remove(agent.AgentID); } } server.UDP.RemoveClient(agent); } } }