using System;
using System.Collections;
using libsecondlife;
namespace ParcelDownloader
{
///
/// Summary description for ParcelDownload.
///
class ParcelDownload
{
static SecondLife client;
///
/// The main entry point for the application.
///
[STAThread]
static void Main(string[] args)
{
if (args.Length < 3)
{
Console.WriteLine("Usage: ParcelDownloader [loginfirstname] [loginlastname] [password]");
return;
}
try
{
client = new SecondLife("keywords.txt", "protocol.txt");
}
catch (Exception e)
{
// Error initializing the client, probably missing file(s)
Console.WriteLine(e.ToString());
return;
}
Hashtable loginParams = NetworkManager.DefaultLoginValues(args[0], args[1], args[2], "00:00:00:00:00:00",
"last", 1, 50, 50, 50, "Win", "0", "ParcelDownload", "Adam \"Zaius\" Frisby ");
if (!client.Network.Login(loginParams))
{
// Login failed
Console.WriteLine("ERROR: " + client.Network.LoginError);
return;
}
// The magic happens in these three lines
client.CurrentRegion.FillParcels(); // Tell libsl to download parcels
System.Threading.Thread.Sleep(10000); // Give it some time to do it
client.Tick(); // Let things happen
// Dump some info about our parcels
foreach(int pkey in client.CurrentRegion.Parcels.Keys)
{
Parcel parcel = (Parcel)client.CurrentRegion.Parcels[pkey];
parcel.Buy(client,false,new LLUUID());
Console.WriteLine("");
Console.WriteLine("\tName: " + parcel.Name);
Console.WriteLine("\tSize: " + parcel.ActualArea);
Console.WriteLine("\tDesc: " + parcel.Desc);
}
client.Network.Logout();
return;
}
}
}