/* * Copyright (c) 2006, Second Life Reverse Engineering Team * All rights reserved. * * - Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * - Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * - Neither the name of the Second Life Reverse Engineering Team nor the names * of its contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ #ifndef _SL_BUILDER_ #define _SL_BUILDER_ #include "includes.h" #include "Fields.h" #include "Packet.h" PacketPtr PacketAck(ProtocolManager* protocol, std::vector IDList); PacketPtr PacketAck(ProtocolManager* protocol, unsigned int ID); PacketPtr UseCircuitCode(ProtocolManager* protocol, SimpleLLUUID agentID, SimpleLLUUID sessionID, unsigned int code); PacketPtr LogoutRequest(ProtocolManager* protocol, SimpleLLUUID AgentID, SimpleLLUUID SessionID); PacketPtr CompleteAgentMovement(ProtocolManager* protocol, SimpleLLUUID AgentID, SimpleLLUUID SessionID, unsigned int CircuitCode); PacketPtr RegionHandshakeReply(ProtocolManager* protocol, unsigned int Flags); PacketPtr CompletePingCheck(ProtocolManager* protocol, byte PingID); PacketPtr DirLandQuery(ProtocolManager* protocol, bool ReservedNewbie, bool ForSale, SimpleLLUUID QueryID, bool Auction, unsigned int QueryFlags, SimpleLLUUID AgentID, SimpleLLUUID SessionID); PacketPtr UUIDGroupNameRequest(ProtocolManager* protocol, SimpleLLUUID ID); #endif //_SL_BUILDER_