using System; using ExtensionLoader; using OpenMetaverse; using OpenMetaverse.Packets; namespace Simian.Extensions { public class ConnectionManagement : IExtension { Simian server; public ConnectionManagement() { } public void Start(Simian server) { this.server = server; server.UDP.RegisterPacketCallback(PacketType.UseCircuitCode, UseCircuitCodeHandler); server.UDP.RegisterPacketCallback(PacketType.StartPingCheck, StartPingCheckHandler); server.UDP.RegisterPacketCallback(PacketType.LogoutRequest, LogoutRequestHandler); } public void Stop() { } void UseCircuitCodeHandler(Packet packet, Agent agent) { RegionHandshakePacket handshake = new RegionHandshakePacket(); handshake.RegionInfo.BillableFactor = 0f; handshake.RegionInfo.CacheID = UUID.Random(); handshake.RegionInfo.IsEstateManager = false; handshake.RegionInfo.RegionFlags = (uint)(RegionFlags.AllowDirectTeleport | RegionFlags.AllowLandmark | RegionFlags.AllowParcelChanges | RegionFlags.AllowSetHome | RegionFlags.AllowVoice | RegionFlags.PublicAllowed | RegionFlags.Sandbox | RegionFlags.TaxFree); handshake.RegionInfo.SimOwner = UUID.Random(); handshake.RegionInfo.SimAccess = (byte)SimAccess.Min; handshake.RegionInfo.SimName = Utils.StringToBytes("Simian"); handshake.RegionInfo.WaterHeight = server.Scene.WaterHeight; handshake.RegionInfo.TerrainBase0 = UUID.Zero; handshake.RegionInfo.TerrainBase1 = UUID.Zero; handshake.RegionInfo.TerrainBase2 = UUID.Zero; handshake.RegionInfo.TerrainBase3 = UUID.Zero; handshake.RegionInfo.TerrainDetail0 = UUID.Zero; handshake.RegionInfo.TerrainDetail1 = UUID.Zero; handshake.RegionInfo.TerrainDetail2 = UUID.Zero; handshake.RegionInfo.TerrainDetail3 = UUID.Zero; handshake.RegionInfo.TerrainHeightRange00 = 0f; handshake.RegionInfo.TerrainHeightRange01 = 20f; handshake.RegionInfo.TerrainHeightRange10 = 0f; handshake.RegionInfo.TerrainHeightRange11 = 20f; handshake.RegionInfo.TerrainStartHeight00 = 0f; handshake.RegionInfo.TerrainStartHeight01 = 40f; handshake.RegionInfo.TerrainStartHeight10 = 0f; handshake.RegionInfo.TerrainStartHeight11 = 40f; handshake.RegionInfo2.RegionID = server.Scene.RegionID; server.UDP.SendPacket(agent.Avatar.ID, handshake, PacketCategory.Transaction); } void StartPingCheckHandler(Packet packet, Agent agent) { StartPingCheckPacket start = (StartPingCheckPacket)packet; CompletePingCheckPacket complete = new CompletePingCheckPacket(); complete.Header.Reliable = false; complete.PingID.PingID = start.PingID.PingID; server.UDP.SendPacket(agent.Avatar.ID, complete, PacketCategory.Overhead); } void LogoutRequestHandler(Packet packet, Agent agent) { LogoutRequestPacket request = (LogoutRequestPacket)packet; LogoutReplyPacket reply = new LogoutReplyPacket(); reply.AgentData.AgentID = agent.Avatar.ID; reply.AgentData.SessionID = agent.SessionID; reply.InventoryData = new LogoutReplyPacket.InventoryDataBlock[1]; reply.InventoryData[0] = new LogoutReplyPacket.InventoryDataBlock(); reply.InventoryData[0].ItemID = UUID.Zero; server.UDP.SendPacket(agent.Avatar.ID, reply, PacketCategory.Transaction); server.Avatars.Disconnect(agent); } } }