using System; using System.Collections.Generic; using System.Threading; using libsecondlife; using libsecondlife.Utilities; namespace libsecondlife.TestClient { public class ParcelInfoCommand : Command { private ParcelDownloader Parcels; private ManualResetEvent ParcelsDownloaded = new ManualResetEvent(false); private int ParcelCount = 0; public ParcelInfoCommand(TestClient testClient) { Name = "parcelinfo"; Description = "Prints out info about all the parcels in this simulator"; Parcels = new ParcelDownloader(testClient); Parcels.OnParcelsDownloaded += new ParcelDownloader.ParcelsDownloadedCallback(Parcels_OnParcelsDownloaded); testClient.Network.OnDisconnected += new NetworkManager.DisconnectedCallback(Network_OnDisconnected); } public override string Execute(string[] args, LLUUID fromAgentID) { Parcels.DownloadSimParcels(Client.Network.CurrentSim); ParcelsDownloaded.Reset(); ParcelsDownloaded.WaitOne(20000, false); if (Client.Network.CurrentSim != null) return "Downloaded information for " + ParcelCount + " parcels in " + Client.Network.CurrentSim.Name; else return String.Empty; } void Parcels_OnParcelsDownloaded(Simulator simulator, Dictionary Parcels, int[,] map) { foreach (KeyValuePair parcel in Parcels) { Console.WriteLine("Parcels[{0}]: Name: \"{1}\", Description: \"{2}\"", parcel.Key, parcel.Value.Name, parcel.Value.Desc); } ParcelCount = Parcels.Count; ParcelsDownloaded.Set(); } void Network_OnDisconnected(NetworkManager.DisconnectType reason, string message) { ParcelsDownloaded.Set(); } } }