/* * Copyright (c) 2006, Second Life Reverse Engineering Team * All rights reserved. * * - Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * - Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * - Neither the name of the Second Life Reverse Engineering Team nor the names * of its contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Collections; namespace libsecondlife.Packets { public class Network { public static Packet PacketAck(ProtocolManager protocol, ArrayList acks) { Hashtable blocks = new Hashtable(); Hashtable fields; foreach (uint ack in acks) { fields = new Hashtable(); fields["ID"] = ack; blocks[fields] = "Packets"; } return PacketBuilder.BuildPacket("PacketAck", protocol, blocks, 0); } public static Packet UseCircuitCode(ProtocolManager protocol, LLUUID agentID, LLUUID sessionID, uint circuitCode) { Hashtable blocks = new Hashtable(); Hashtable fields = new Hashtable(); fields["ID"] = agentID; fields["SessionID"] = sessionID; fields["Code"] = circuitCode; blocks[fields] = "CircuitCode"; return PacketBuilder.BuildPacket("UseCircuitCode", protocol, blocks, Helpers.MSG_RELIABLE + Helpers.MSG_ZEROCODED); } public static Packet CompletePingCheck(ProtocolManager protocol, byte pingID) { Hashtable blocks = new Hashtable(); Hashtable fields = new Hashtable(); fields["PingID"] = pingID; blocks[fields] = "PingID"; return PacketBuilder.BuildPacket("CompletePingCheck", protocol, blocks, Helpers.MSG_ZEROCODED); } public static Packet ConfirmEnableSimulator(ProtocolManager protocol, LLUUID agentID, LLUUID sessionID) { Hashtable blocks = new Hashtable(); Hashtable fields = new Hashtable(); fields["AgentID"] = agentID; fields["SessionID"] = sessionID; blocks[fields] = "AgentData"; return PacketBuilder.BuildPacket("ConfirmEnableSimulator", protocol, blocks, Helpers.MSG_ZEROCODED); } public static Packet LogoutRequest(ProtocolManager protocol, LLUUID agentID, LLUUID sessionID) { Hashtable blocks = new Hashtable(); Hashtable fields = new Hashtable(); fields["AgentID"] = agentID; fields["SessionID"] = sessionID; blocks[fields] = "AgentData"; return PacketBuilder.BuildPacket("LogoutRequest", protocol, blocks, Helpers.MSG_RELIABLE + Helpers.MSG_ZEROCODED); } } }